UnityNetcodePatcher

(★ 54)

An assembly patcher which replicates the ILPostProcessing step unity does in order to make NetworkBehaviours work

File Explorer

  • .editorconfig
  • .gitattributes
  • .gitignore
  • .gitmodules
  • Directory.Build.props
  • global.json
  • LICENSE
  • NuGet.config
  • README.md
  • UnityNetcodePatcher.sln
  • UnityNetcodePatcher.template.props.user

# Use via CDN

jsDelivr

jsDelivr serves any public GitHub repository as a CDN with zero setup. Pick a version and a file to get a ready-to-paste link and snippet.

Command Glossary

Commands referenced in this DOCs, explained below.

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dotnet tool

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Manage .NET tools and search published tools in NuGet.

dotnet tool install {{[-g|--global]}} {{dotnetsay}}

Install a global tool (don't use `--global` for local tools):

dotnet tool restore

Install tools defined in the local tool manifest:

dotnet tool update {{[-g|--global]}} {{tool_name}}

Update a specific global tool (don't use `--global` for local tools):

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dotnet

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Cross platform .NET tools for .NET Core.
Some subcommands such as `build` have their own usage documentation.

dotnet new {{template_short_name}}

Initialize a new .NET project:

dotnet restore

Restore NuGet packages:

dotnet run

Build and execute the .NET project in the current directory:

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git submodule

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Inspect, update, and manage submodules.

git submodule

View existing submodules and the checked-out commit for each one:

git submodule update --init --recursive

Install a repository's submodules (listed in `.gitmodules`):

git submodule add {{repository_url}}

Add a Git repository as a submodule of the current one:

# Project Badges

  • GitHub Build Status GitHub Build Status Visit
  • NetcodePatcher Nuget NetcodePatcher Nuget Visit
  • NetcodePatcher.MSBuild Nuget NetcodePatcher.MSBuild Nuget Visit
  • NetcodePatcher.Cli Nuget NetcodePatcher.Cli Nuget Visit
// repository documentation