satisfactory-3d-map
A 3D map savegame tool for the game Satisfactory.
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최종 버전 다운로드 (.zip)- build.yml
- python.yml
- gl.h
- khrplatform.h
- gl.c
- CMakeLists.txt
- LICENSE
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- CMakeLists.txt
- LICENSE.txt
- CMakeLists.txt
- CMakeLists.txt
- tiny_gltf.cc
- cmakerc.cmake
- fp16.cmake
- freetype.cmake
- glad.cmake
- glfw.cmake
- glm.cmake
- glowl.cmake
- iconfontcppheaders.cmake
- imgui.cmake
- imguiclub.cmake
- implot3d.cmake
- natsort.cmake
- nlohmann_json.cmake
- portable_file_dialogs.cmake
- pybind11.cmake
- spdlog.cmake
- tinygltf.cmake
- valvefilevdf.cmake
- zlib.cmake
- build_info.cmake
- build_info_script.cmake
- copyright.cmake
- dependency_provider.cmake
- file_utils.cmake
- warning_level.cmake
- screenshot.png
- SATISFACTORY_SAVE.md
- Array.h
- ArrayAll.h
- ArrayImpl.h
- ArrayVisitor.h
- BoolArray.h
- ByteArray.h
- DoubleArray.h
- EnumArray.h
- FloatArray.h
- Int64Array.h
- Int8Array.h
- IntArray.h
- InterfaceArray.h
- NameArray.h
- ObjectArray.h
- SoftObjectArray.h
- StrArray.h
- StructArray.h
- FGBuildableConveyorBase.h
- FGBuildableRailroadTrack.h
- FGBuildableWire.h
- ClientIdentification.h
- PlayerInfoCache.h
- FGActorSaveHeaderTypes.h
- FGCircuitSubsystem.h
- FGConveyorChainActor.h
- FGConveyorChainTypes.h
- FGConveyorItem.h
- FGDroneVehicle.h
- FGDynamicStruct.h
- FGFactoryBlueprintTypes.h
- FGFactoryColoringTypes.h
- FGFluidIntegrantInterface.h
- FGGameMode.h
- FGGameState.h
- FGIconLibrary.h
- FGInventoryComponent.h
- FGLightweightBuildableSubsystem.h
- FGObjectReference.h
- FGPlayerState.h
- FGRailroadVehicle.h
- FGSaveManagerInterface.h
- FGSaveSession.h
- FGVehicle.h
- FWPSaveDataMigrationContext.h
- LocalUserInfo.h
- MapTypeList.h
- MapTypeListAll.h
- MapTypeListImpl.h
- MapTypeListVisitor.h
- ByteMapTypeList.h
- EnumMapTypeList.h
- FloatMapTypeList.h
- Int64MapTypeList.h
- IntMapTypeList.h
- NameMapTypeList.h
- ObjectMapTypeList.h
- SoftObjectMapTypeList.h
- StructMapTypeList.h
- LBBalancerIndexing.h
- Property.h
- PropertyAll.h
- PropertyImpl.h
- PropertyList.h
- PropertyVisitor.h
- ArrayProperty.h
- BoolProperty.h
- ByteProperty.h
- DoubleProperty.h
- EnumProperty.h
- FloatProperty.h
- Int64Property.h
- Int8Property.h
- IntProperty.h
- MapProperty.h
- MulticastSparseDelegateProperty.h
- NameProperty.h
- ObjectProperty.h
- SetProperty.h
- SoftObjectProperty.h
- StrProperty.h
- StructProperty.h
- TextProperty.h
- UInt32Property.h
- UInt64Property.h
- UnknownProperty.h
- Blueprint.h
- BlueprintCfg.h
- ObjectVisitor.h
- SaveGame.h
- SaveObject.h
- SaveObjectFwd.h
- Set.h
- SetAll.h
- SetImpl.h
- SetVisitor.h
- ObjectSet.h
- StructSet.h
- UInt32Set.h
- Struct.h
- StructAll.h
- StructImpl.h
- StructVisitor.h
- LBBalancerIndexingStruct.h
- Box3fStruct.h
- BoxStruct.h
- ClientIdentityInfoStruct.h
- ColorStruct.h
- DateTimeStruct.h
- FluidBoxStruct.h
- GuidStruct.h
- IntPointStruct.h
- IntVectorStruct.h
- InventoryItemStruct.h
- LinearColorStruct.h
- PlayerInfoHandleStruct.h
- PropertyStruct.h
- QuatStruct.h
- RailroadTrackPositionStruct.h
- RichCurveKeyStruct.h
- RotatorStruct.h
- ScalarMaterialInputStruct.h
- SoftClassPathStruct.h
- UniqueNetIdReplStruct.h
- Vector2DStruct.h
- Vector4Struct.h
- VectorMaterialInputStruct.h
- VectorStruct.h
- DynamicRHIResourceArray.h
- Map.h
- Text.h
- TextKey.h
- IoChunkId.h
- IoContainerId.h
- IoDirectoryIndex.h
- IoDispatcher.h
- IoHash.h
- IoOffsetLength.h
- IoStore.h
- Box.h
- BoxSphereBounds.h
- Color.h
- IntPoint.h
- IntVector.h
- Quat.h
- Rotator.h
- Transform.h
- Vector.h
- Vector2D.h
- Vector4.h
- DateTime.h
- EngineVersion.h
- Guid.h
- SecureHash.h
- CustomVersion.h
- MappedName.h
- NameBatchSerialization.h
- NameTypes.h
- ObjectVersion.h
- ScriptDelegates.h
- AsyncLoading2.h
- BulkData.h
- ZenPackageHeader.h
- Object.h
- ObjectResource.h
- PropertyTag.h
- PropertyTypeName.h
- SoftObjectPath.h
- TopLevelAssetPath.h
- ActorComponent.h
- SplineComponent.h
- RichCurve.h
- ReplicatedState.h
- StaticMesh.h
- Texture.h
- Texture2D.h
- Actor.h
- OnlineReplStructs.h
- ColorVertexBuffer.h
- NaniteResources.h
- PositionVertexBuffer.h
- StaticMeshVertexBuffer.h
- VirtualTextureBuiltData.h
- DistanceFieldAtlas.h
- EngineUtils.h
- MaterialExpressionIO.h
- Matrix3x4.h
- MeshCardBuild.h
- MeshCardRepresentation.h
- MeshUVChannelInfo.h
- PerPlatformProperties.h
- RawIndexBuffer.h
- StaticMeshResources.h
- TextureResource.h
- WeightedRandomSampler.h
- Archive.h
- IStreamArchive.h
- OStreamArchive.h
- IOStream.h
- AbstractPakFile.h
- AssetExport.h
- AssetFile.h
- AssetObjectVisitor.h
- IoStoreFile.h
- PakFile.h
- PakManager.h
- Concepts.h
- SaveTextExporter.h
- StackUtils.h
- StringUtils.h
- VectorUtils.h
- Array.cpp
- StructArray.cpp
- FGSaveManagerInterface.cpp
- FGSaveSession.cpp
- MapTypeList.cpp
- StructMapTypeList.cpp
- Property.cpp
- PropertyList.cpp
- ArrayProperty.cpp
- BoolProperty.cpp
- ByteProperty.cpp
- MapProperty.cpp
- SetProperty.cpp
- StructProperty.cpp
- UnknownProperty.cpp
- Blueprint.cpp
- BlueprintCfg.cpp
- ChunkHeader.cpp
- ChunkHeader.h
- ChunkHelper.cpp
- ChunkHelper.h
- SaveGame.cpp
- SaveObject.cpp
- SerializationUtils.h
- Set.cpp
- StructSet.cpp
- Struct.cpp
- IoStore.cpp
- MappedName.cpp
- NameBatchSerialization.cpp
- BulkData.cpp
- ZenPackageHeader.cpp
- PropertyTag.cpp
- StaticMesh.cpp
- Texture.cpp
- Texture2D.cpp
- Archive.cpp
- IStreamArchive.cpp
- OStreamArchive.cpp
- OodleUtils.cpp
- OodleUtils.h
- ZlibUtils.cpp
- ZlibUtils.h
- AbstractPakFile.cpp
- AssetExport.cpp
- AssetFile.cpp
- IoStoreFile.cpp
- PakFile.cpp
- PakManager.cpp
- SaveTextExporter.cpp
- StringUtils.cpp
- TimeMeasure.h
- CMakeLists.txt
- foundation_pyramid_1.0.py
- foundation_pyramid_u8.py
- print_blueprint_info.py
- print_object_info.py
- remove_foundations.py
- Arrays.cpp
- FactoryGame.cpp
- FactoryGamePlugins.cpp
- MapTypes.cpp
- Mods.cpp
- Properties.cpp
- Save.cpp
- Sets.cpp
- Structs.cpp
- UE.cpp
- UObjects.cpp
- libsavepy_common.cpp
- libsavepy_common.h
- libsavepy_utils.h
- CMakeLists.txt
- libsavepy.cpp
- README.md
- test.py
- Font Awesome 6 Free-Solid-900.otf
- LICENSE.txt
- README.md
- conveyor_belt.glb
- pipe.glb
- track.glb
- selection_marker.glb
- cube.glb
- doubleramp_8x1.glb
- doubleramp_8x2.glb
- doubleramp_8x4.glb
- foundation_8x1.glb
- foundation_8x2.glb
- foundation_8x4.glb
- powerpole.glb
- ramp_8x1.glb
- ramp_8x2.glb
- ramp_8x4.glb
- splitter.glb
- wall.glb
- maptile_flat.frag
- maptile_flat.geom
- maptile_flat.vert
- maptile_mesh.frag
- maptile_mesh.vert
- maptile_water.frag
- maptile_water.vert
- model.frag
- model.vert
- model_pak.frag
- model_pak.vert
- powerline.frag
- powerline.vert
- quad.frag
- quad.vert
- selectionmarker.frag
- selectionmarker.vert
- splinemesh.frag
- splinemesh.vert
- texture_copy.comp
- world.frag
- world.tesc
- world.tese
- world.vert
- copyright
- HeightData_Test.png
- Map_0-0.png
- Map_0-1.png
- Map_1-0.png
- Map_1-1.png
- README.md
- AbstractCamera.h
- Camera3D.cpp
- Camera3D.h
- BoolSetting.cpp
- BoolSetting.h
- Configuration.cpp
- Configuration.h
- EnumSetting.cpp
- EnumSetting.h
- FloatSetting.cpp
- FloatSetting.h
- PathSetting.cpp
- PathSetting.h
- Setting.cpp
- Setting.h
- SettingsWindow.cpp
- SettingsWindow.h
- SettingVisitor.h
- StringSetting.cpp
- StringSetting.h
- DataView.cpp
- DataView.h
- MeshManager.cpp
- MeshManager.h
- ModelManager.cpp
- ModelManager.h
- ObjectProxy.h
- SplineData.cpp
- SplineData.h
- GlowlFactory.cpp
- GlowlFactory.h
- GltfModel.cpp
- GltfModel.h
- Texture.cpp
- Texture.h
- AssetObjectWindow.cpp
- AssetObjectWindow.h
- AssetWindow.cpp
- AssetWindow.h
- PakExplorer.cpp
- PakExplorer.h
- AssetObjectEditor.cpp
- AssetObjectEditor.h
- CommonUI.h
- ObjectEditor.cpp
- ObjectEditor.h
- ObjectWidgets.cpp
- ObjectWidgets.h
- PlotStaticMesh.cpp
- PlotStaticMesh.h
- PropertyEditor.cpp
- PropertyEditor.h
- MapLODglTFWriter.cpp
- MapLODglTFWriter.h
- MapLODReader.cpp
- MapLODReader.h
- MapTileRenderer.cpp
- MapTileRenderer.h
- WorldRenderer.cpp
- WorldRenderer.h
- AboutWindow.cpp
- AboutWindow.h
- BaseWindow.cpp
- BaseWindow.h
- MapWindow.cpp
- MapWindow.h
- ModelRenderer.cpp
- ModelRenderer.h
- ConsoleUtils.cpp
- ConsoleUtils.h
- FileDialogUtil.cpp
- FileDialogUtil.h
- FilesystemUtil.cpp
- FilesystemUtil.h
- GLMUtil.h
- GLUtil.h
- ResourceUtils.cpp
- ResourceUtils.h
- main.cpp
- CMakeLists.txt
- .clang-format
- .editorconfig
- .gitattributes
- .gitignore
- CMakeLists.txt
- LICENSE
- pyproject.toml
- README.md
// repository documentation
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