quake-gamecube
A port of id Software's Quake to Nintendo Wii and GameCube.
파일 탐색기
- Addr2Line.bat
- Make_GameCube.bat
- Makefile
- Quake_GameCube.vcproj
- Quake_Win32.vcproj
- Quake.sln
- CONFIG.CFG
- GPL.txt
- readme.html
- README-SDL.txt
- SDL.dll
- sdfileio.c
- sdfileio.h
- diskio.c
- diskio.h
- integer.h
- tff.c
- tff.h
- input.cpp
- main.cpp
- sound.cpp
- system.cpp
- system_sdcard.cpp
- system_tffs.cpp
- system_tffs_caching.cpp
- video_software.cpp
- adivtab.h
- anorms.h
- bspfile.h
- cd_null.c
- cdaudio.h
- chase.c
- cl_demo.c
- cl_input.c
- cl_main.c
- cl_parse.c
- cl_tent.c
- client.h
- cmd.c
- cmd.h
- common.c
- common.h
- console.c
- console.h
- crc.c
- crc.h
- cvar.c
- cvar.h
- d_edge.c
- d_fill.c
- d_iface.h
- d_init.c
- d_local.h
- d_modech.c
- d_part.c
- d_polyse.c
- d_scan.cpp
- d_sky.c
- d_sprite.c
- d_surf.c
- d_vars.c
- d_zpoint.c
- draw.c
- draw.h
- file.c
- file.h
- host.c
- host_cmd.c
- input.h
- keys.c
- keys.h
- mathlib.c
- mathlib.h
- menu.c
- menu.h
- model.c
- model.h
- modelgen.h
- net.h
- net_dgrm.c
- net_dgrm.h
- net_loop.c
- net_loop.h
- net_main.c
- net_none.c
- net_vcr.c
- net_vcr.h
- pr_cmds.c
- pr_comp.h
- pr_edict.c
- pr_exec.c
- progdefs.h
- progdefs.q1
- progs.h
- protocol.h
- quakedef.h
- r_aclip.c
- r_alias.c
- r_bsp.c
- r_draw.c
- r_edge.c
- r_efrag.c
- r_light.c
- r_local.h
- r_main.c
- r_misc.c
- r_part.c
- r_shared.h
- r_sky.c
- r_sprite.c
- r_surf.c
- r_vars.c
- render.h
- sbar.c
- sbar.h
- screen.c
- screen.h
- server.h
- snd_dma.c
- snd_mem.c
- snd_mix.c
- snd_null.c
- sound.h
- spritegn.h
- sv_main.c
- sv_move.c
- sv_phys.c
- sv_user.c
- sys.h
- vid.h
- view.c
- view.h
- wad.c
- wad.h
- world.c
- world.h
- zone.c
- zone.h
- input.cpp
- main.cpp
- SDL_win32_main.c
- sound.cpp
- system.cpp
- video.cpp
- Addr2Line.bat
- Makefile.gx
- WII.PAK
- GPL.txt
- icon.png
- meta.xml
- readme.html
- anorms.h
- bspfile.h
- cd_null.c
- cdaudio.h
- chase.c
- cl_demo.c
- cl_input.c
- cl_main.c
- cl_parse.c
- cl_tent.c
- client.h
- cmd.c
- cmd.h
- common.c
- common.h
- console.c
- console.h
- crc.c
- crc.h
- cvar.c
- cvar.h
- draw.h
- host.c
- host_cmd.c
- input.h
- keys.c
- keys.h
- mathlib.c
- mathlib.h
- menu.c
- menu.h
- modelgen.h
- net.h
- net_dgrm.c
- net_dgrm.h
- net_loop.c
- net_loop.h
- net_main.c
- net_vcr.c
- net_vcr.h
- pr_cmds.c
- pr_comp.h
- pr_edict.c
- pr_exec.c
- progdefs.h
- progdefs.q1
- progs.h
- protocol.h
- quakedef.h
- render.h
- sbar.c
- sbar.h
- screen.h
- server.h
- snd_dma.c
- snd_mem.c
- snd_mix.c
- sound.h
- spritegn.h
- sv_main.c
- sv_move.c
- sv_phys.c
- sv_user.c
- sys.h
- vid.h
- view.c
- view.h
- wad.c
- wad.h
- world.c
- world.h
- zone.c
- zone.h
- anorm_dots.h
- gx_draw.c
- gx_mesh.c
- gx_model.c
- gx_model.h
- gx_osk.c
- gx_refrag.c
- gx_rlight.c
- gx_rmain.c
- gx_rmisc.c
- gx_rpart.c
- gx_rsurf.c
- gx_screen.c
- gx_textures.c
- gx_warp.c
- gx_warp_sin.h
- gxquake.h
- video_gx.c
- input.c
- input_wiimote.h
- main.cpp
- net_udp_wii.c
- net_udp_wii.h
- net_wii.c
- sound.c
- system.c
- README.md
# CDN으로 사용하기
jsDelivrjsDelivr는 공개 GitHub 리포지토리를 별도 설정 없이 CDN으로 즉시 서빙합니다. 버전과 파일을 고르면 웹페이지에 바로 붙일 수 있는 링크와 예시 코드가 만들어집니다.
링크
예시
// repository documentation
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