VRS-DoF
Variable Rate Shading and Depth of Field
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최종 버전 다운로드 (.zip)- Asset.xml
- Asset.xml
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- Asset.xml
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- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- Asset.xml
- AssetPack.xml
- new_bistro_a.apack
- new_bistro_b.apack
- new_bistro_c.apack
- new_bistro_meshes.apack
- Bistro.scene.xml
- Bistro_Exterior_Dark_cube.dds
- Bistro_Interior_cube.dds
- ssao.png
- sshot0.jpg
- sshot1.jpg
- sshot2.jpg
- sshot3.jpg
- vrs-perf-vs-quality.png
- vrs_gradient_filter_1.jpg
- vrs_gradient_filter_2.jpg
- vrs_gradient_filter_3.jpg
- vrs_horis_vs_vert.jpg
- aligned_memory.h
- chromium_license.txt
- compiler_specific.h
- stack_container.h
- vaSparseArray.h
- vaTrackerTrackee.h
- half.hpp
- vaBenchmarkTool.cpp
- vaBenchmarkTool.h
- vaLargeBitmapFile.cpp
- vaLargeBitmapFile.h
- vaMiniScript.cpp
- vaMiniScript.h
- vaPoissonDiskGenerator.cpp
- vaPoissonDiskGenerator.h
- vaProfiler.cpp
- vaProfiler.h
- vaPropertyContainer.cpp
- vaPropertyContainer.h
- vaResourceFormats.cpp
- vaResourceFormats.h
- vaXXHash.cpp
- vaXXHash.h
- xxhash.c
- xxhash.h
- vaPlatformFileStream.cpp
- vaPlatformFileStream.h
- vaPlatformFileTools.cpp
- vaPlatformSocket.cpp
- vaPlatformSocket.h
- vaPlatformSystemTimer.h
- vaPlatformSystemTimer.inl
- vaPlatformThreading.cpp
- vaApplicationWin.cpp
- vaApplicationWin.h
- vaInputKeyboard.cpp
- vaInputKeyboard.h
- vaInputMouse.cpp
- vaInputMouse.h
- vaPlatformBase.cpp
- vaPlatformBase.h
- vaPlatformStringTools.cpp
- vaCompressionStream.cpp
- vaCompressionStream.h
- vaFileStream.h
- vaFileTools.cpp
- vaFileTools.h
- vaMemoryStream.cpp
- vaMemoryStream.h
- vaSocket.h
- vaStream.h
- vaSystemTimer.h
- vaThreading.cpp
- vaThreading.h
- vaApplicationBase.cpp
- vaApplicationBase.h
- vaCore.cpp
- vaCore.h
- vaCoreIncludes.h
- vaCoreTypes.h
- vaEvent.cpp
- vaEvent.h
- vaGeometry.cpp
- vaGeometry.h
- vaGeometry.inl
- vaInput.h
- vaLog.cpp
- vaLog.h
- vaMath.cpp
- vaMath.h
- vaMemory.cpp
- vaMemory.h
- vaRandom.h
- vaSingleton.h
- vaSTL.h
- vaStringTools.cpp
- vaStringTools.h
- vaUI.cpp
- vaUI.h
- vaUIDObject.cpp
- vaUIDObject.h
- vaXMLSerialization.h
- 3DSConverter.cpp
- 3DSExporter.cpp
- 3DSExporter.h
- 3DSHelper.h
- 3DSLoader.cpp
- 3DSLoader.h
- 3MFXmlTags.h
- D3MFExporter.cpp
- D3MFExporter.h
- D3MFImporter.cpp
- D3MFImporter.h
- D3MFOpcPackage.cpp
- D3MFOpcPackage.h
- ACLoader.cpp
- ACLoader.h
- AMFImporter.cpp
- AMFImporter.hpp
- AMFImporter_Geometry.cpp
- AMFImporter_Macro.hpp
- AMFImporter_Material.cpp
- AMFImporter_Node.hpp
- AMFImporter_Postprocess.cpp
- ASELoader.cpp
- ASELoader.h
- ASEParser.cpp
- ASEParser.h
- AssbinExporter.cpp
- AssbinExporter.h
- AssbinLoader.cpp
- AssbinLoader.h
- cencode.c
- cencode.h
- json_exporter.cpp
- mesh_splitter.cpp
- mesh_splitter.h
- AssxmlExporter.cpp
- AssxmlExporter.h
- B3DImporter.cpp
- B3DImporter.h
- BlenderBMesh.cpp
- BlenderBMesh.h
- BlenderCustomData.cpp
- BlenderCustomData.h
- BlenderDNA.cpp
- BlenderDNA.h
- BlenderDNA.inl
- BlenderIntermediate.h
- BlenderLoader.cpp
- BlenderLoader.h
- BlenderModifier.cpp
- BlenderModifier.h
- BlenderScene.cpp
- BlenderScene.h
- BlenderSceneGen.h
- BlenderTessellator.cpp
- BlenderTessellator.h
- BVHLoader.cpp
- BVHLoader.h
- C4DImporter.cpp
- C4DImporter.h
- AssimpCExport.cpp
- CInterfaceIOWrapper.cpp
- CInterfaceIOWrapper.h
- generate.stamp
- generate.stamp.depend
- COBLoader.cpp
- COBLoader.h
- COBScene.h
- ColladaExporter.cpp
- ColladaExporter.h
- ColladaHelper.cpp
- ColladaHelper.h
- ColladaLoader.cpp
- ColladaLoader.h
- ColladaParser.cpp
- ColladaParser.h
- assbin_chunks.h
- Assimp.cpp
- BaseImporter.cpp
- BaseProcess.cpp
- BaseProcess.h
- Bitmap.cpp
- CreateAnimMesh.cpp
- DefaultIOStream.cpp
- DefaultIOSystem.cpp
- DefaultLogger.cpp
- DefaultProgressHandler.h
- Exporter.cpp
- FileLogStream.h
- FileSystemFilter.h
- IFF.h
- Importer.cpp
- Importer.h
- ImporterRegistry.cpp
- PolyTools.h
- PostStepRegistry.cpp
- RemoveComments.cpp
- scene.cpp
- SceneCombiner.cpp
- ScenePreprocessor.cpp
- ScenePreprocessor.h
- ScenePrivate.h
- SGSpatialSort.cpp
- simd.cpp
- simd.h
- SkeletonMeshBuilder.cpp
- SpatialSort.cpp
- SplitByBoneCountProcess.cpp
- SplitByBoneCountProcess.h
- StandardShapes.cpp
- StdOStreamLogStream.h
- Subdivision.cpp
- TargetAnimation.cpp
- TargetAnimation.h
- Version.cpp
- VertexTriangleAdjacency.cpp
- VertexTriangleAdjacency.h
- Win32DebugLogStream.h
- ZipArchiveIOSystem.cpp
- CSMLoader.cpp
- CSMLoader.h
- DXFHelper.h
- DXFLoader.cpp
- DXFLoader.h
- FBXAnimation.cpp
- FBXBinaryTokenizer.cpp
- FBXCommon.h
- FBXCompileConfig.h
- FBXConverter.cpp
- FBXConverter.h
- FBXDeformer.cpp
- FBXDocument.cpp
- FBXDocument.h
- FBXDocumentUtil.cpp
- FBXDocumentUtil.h
- FBXExporter.cpp
- FBXExporter.h
- FBXExportNode.cpp
- FBXExportNode.h
- FBXExportProperty.cpp
- FBXExportProperty.h
- FBXImporter.cpp
- FBXImporter.h
- FBXImportSettings.h
- FBXMaterial.cpp
- FBXMeshGeometry.cpp
- FBXMeshGeometry.h
- FBXModel.cpp
- FBXNodeAttribute.cpp
- FBXParser.cpp
- FBXParser.h
- FBXProperties.cpp
- FBXProperties.h
- FBXTokenizer.cpp
- FBXTokenizer.h
- FBXUtil.cpp
- FBXUtil.h
- glTFAsset.h
- glTFAsset.inl
- glTFAssetWriter.h
- glTFAssetWriter.inl
- glTFCommon.cpp
- glTFCommon.h
- glTFExporter.cpp
- glTFExporter.h
- glTFImporter.cpp
- glTFImporter.h
- glTF2Asset.h
- glTF2Asset.inl
- glTF2AssetWriter.h
- glTF2AssetWriter.inl
- glTF2Exporter.cpp
- glTF2Exporter.h
- glTF2Importer.cpp
- glTF2Importer.h
- HalfLifeFileData.h
- HMPFileData.h
- HMPLoader.cpp
- HMPLoader.h
- IFCBoolean.cpp
- IFCCurve.cpp
- IFCGeometry.cpp
- IFCLoader.cpp
- IFCLoader.h
- IFCMaterial.cpp
- IFCOpenings.cpp
- IFCProfile.cpp
- IFCReaderGen1_2x3.cpp
- IFCReaderGen2_2x3.cpp
- IFCReaderGen_2x3.h
- IFCReaderGen_4.cpp
- IFCReaderGen_4.h
- IFCUtil.cpp
- IFCUtil.h
- StepFileGen1.cpp
- StepFileGen2.cpp
- StepFileGen3.cpp
- StepFileImporter.cpp
- StepFileImporter.h
- StepReaderGen.h
- STEPFileEncoding.cpp
- STEPFileEncoding.h
- STEPFileReader.cpp
- STEPFileReader.h
- IRRLoader.cpp
- IRRLoader.h
- IRRMeshLoader.cpp
- IRRMeshLoader.h
- IRRShared.cpp
- IRRShared.h
- LWOAnimation.cpp
- LWOAnimation.h
- LWOBLoader.cpp
- LWOFileData.h
- LWOLoader.cpp
- LWOLoader.h
- LWOMaterial.cpp
- LWSLoader.cpp
- LWSLoader.h
- MaterialSystem.cpp
- MaterialSystem.h
- MD2FileData.h
- MD2Loader.cpp
- MD2Loader.h
- MD2NormalTable.h
- MD3FileData.h
- MD3Loader.cpp
- MD3Loader.h
- MD4FileData.h
- MD5Loader.cpp
- MD5Loader.h
- MD5Parser.cpp
- MD5Parser.h
- MDCFileData.h
- MDCLoader.cpp
- MDCLoader.h
- MDCNormalTable.h
- MDLDefaultColorMap.h
- MDLFileData.h
- MDLLoader.cpp
- MDLLoader.h
- MDLMaterialLoader.cpp
- MMDCpp14.h
- MMDImporter.cpp
- MMDImporter.h
- MMDPmdParser.h
- MMDPmxParser.cpp
- MMDPmxParser.h
- MMDVmdParser.h
- MS3DLoader.cpp
- MS3DLoader.h
- NDOLoader.cpp
- NDOLoader.h
- NFFLoader.cpp
- NFFLoader.h
- ObjExporter.cpp
- ObjExporter.h
- ObjFileData.h
- ObjFileImporter.cpp
- ObjFileImporter.h
- ObjFileMtlImporter.cpp
- ObjFileMtlImporter.h
- ObjFileParser.cpp
- ObjFileParser.h
- ObjTools.h
- OFFLoader.cpp
- OFFLoader.h
- OgreBinarySerializer.cpp
- OgreBinarySerializer.h
- OgreImporter.cpp
- OgreImporter.h
- OgreMaterial.cpp
- OgreParsingUtils.h
- OgreStructs.cpp
- OgreStructs.h
- OgreXmlSerializer.cpp
- OgreXmlSerializer.h
- OpenGEXExporter.cpp
- OpenGEXExporter.h
- OpenGEXImporter.cpp
- OpenGEXImporter.h
- OpenGEXStructs.h
- PlyExporter.cpp
- PlyExporter.h
- PlyLoader.cpp
- PlyLoader.h
- PlyParser.cpp
- PlyParser.h
- ArmaturePopulate.cpp
- ArmaturePopulate.h
- CalcTangentsProcess.cpp
- CalcTangentsProcess.h
- ComputeUVMappingProcess.cpp
- ComputeUVMappingProcess.h
- ConvertToLHProcess.cpp
- ConvertToLHProcess.h
- DeboneProcess.cpp
- DeboneProcess.h
- DropFaceNormalsProcess.cpp
- DropFaceNormalsProcess.h
- EmbedTexturesProcess.cpp
- EmbedTexturesProcess.h
- FindDegenerates.cpp
- FindDegenerates.h
- FindInstancesProcess.cpp
- FindInstancesProcess.h
- FindInvalidDataProcess.cpp
- FindInvalidDataProcess.h
- FixNormalsStep.cpp
- FixNormalsStep.h
- GenBoundingBoxesProcess.cpp
- GenBoundingBoxesProcess.h
- GenFaceNormalsProcess.cpp
- GenFaceNormalsProcess.h
- GenVertexNormalsProcess.cpp
- GenVertexNormalsProcess.h
- ImproveCacheLocality.cpp
- ImproveCacheLocality.h
- JoinVerticesProcess.cpp
- JoinVerticesProcess.h
- LimitBoneWeightsProcess.cpp
- LimitBoneWeightsProcess.h
- MakeVerboseFormat.cpp
- MakeVerboseFormat.h
- OptimizeGraph.cpp
- OptimizeGraph.h
- OptimizeMeshes.cpp
- OptimizeMeshes.h
- PretransformVertices.cpp
- PretransformVertices.h
- ProcessHelper.cpp
- ProcessHelper.h
- RemoveRedundantMaterials.cpp
- RemoveRedundantMaterials.h
- RemoveVCProcess.cpp
- RemoveVCProcess.h
- ScaleProcess.cpp
- ScaleProcess.h
- SortByPTypeProcess.cpp
- SortByPTypeProcess.h
- SplitLargeMeshes.cpp
- SplitLargeMeshes.h
- TextureTransform.cpp
- TextureTransform.h
- TriangulateProcess.cpp
- TriangulateProcess.h
- ValidateDataStructure.cpp
- ValidateDataStructure.h
- Q3BSPFileData.h
- Q3BSPFileImporter.cpp
- Q3BSPFileImporter.h
- Q3BSPFileParser.cpp
- Q3BSPFileParser.h
- Q3DLoader.cpp
- Q3DLoader.h
- RawLoader.cpp
- RawLoader.h
- assimp.rc
- resource.h
- SIBImporter.cpp
- SIBImporter.h
- SMDLoader.cpp
- SMDLoader.h
- StepExporter.cpp
- StepExporter.h
- STEPFile.h
- STLExporter.cpp
- STLExporter.h
- STLLoader.cpp
- STLLoader.h
- TerragenLoader.cpp
- TerragenLoader.h
- UnrealLoader.cpp
- UnrealLoader.h
- XFileExporter.cpp
- XFileExporter.h
- XFileHelper.h
- XFileImporter.cpp
- XFileImporter.h
- XFileParser.cpp
- XFileParser.h
- FIReader.cpp
- FIReader.hpp
- X3DExporter.cpp
- X3DExporter.hpp
- X3DImporter.cpp
- X3DImporter.hpp
- X3DImporter_Geometry2D.cpp
- X3DImporter_Geometry3D.cpp
- X3DImporter_Group.cpp
- X3DImporter_Light.cpp
- X3DImporter_Macro.hpp
- X3DImporter_Metadata.cpp
- X3DImporter_Networking.cpp
- X3DImporter_Node.hpp
- X3DImporter_Postprocess.cpp
- X3DImporter_Rendering.cpp
- X3DImporter_Shape.cpp
- X3DImporter_Texturing.cpp
- X3DVocabulary.cpp
- XGLLoader.cpp
- XGLLoader.h
- clipper.cpp
- clipper.hpp
- License.txt
- CMakeLists.txt
- CXMLReaderImpl.h
- heapsort.h
- irrArray.h
- irrString.h
- irrTypes.h
- irrXML.cpp
- irrXML.h
- o3dgcAdjacencyInfo.h
- o3dgcArithmeticCodec.cpp
- o3dgcArithmeticCodec.h
- o3dgcBinaryStream.h
- o3dgcCommon.h
- o3dgcDVEncodeParams.h
- o3dgcDynamicVector.h
- o3dgcDynamicVectorDecoder.cpp
- o3dgcDynamicVectorDecoder.h
- o3dgcDynamicVectorEncoder.cpp
- o3dgcDynamicVectorEncoder.h
- o3dgcFIFO.h
- o3dgcIndexedFaceSet.h
- o3dgcIndexedFaceSet.inl
- o3dgcSC3DMCDecoder.h
- o3dgcSC3DMCDecoder.inl
- o3dgcSC3DMCEncodeParams.h
- o3dgcSC3DMCEncoder.h
- o3dgcSC3DMCEncoder.inl
- o3dgcTimer.h
- o3dgcTools.cpp
- o3dgcTriangleFans.cpp
- o3dgcTriangleFans.h
- o3dgcTriangleListDecoder.h
- o3dgcTriangleListDecoder.inl
- o3dgcTriangleListEncoder.h
- o3dgcTriangleListEncoder.inl
- o3dgcVector.h
- o3dgcVector.inl
- DDLNode.cpp
- OpenDDLCommon.cpp
- OpenDDLExport.cpp
- OpenDDLParser.cpp
- OpenDDLStream.cpp
- Value.cpp
- DDLNode.h
- OpenDDLCommon.h
- OpenDDLExport.h
- OpenDDLParser.h
- OpenDDLParserUtils.h
- OpenDDLStream.h
- Value.h
- CREDITS
- LICENSE
- README.md
- shapes.cc
- shapes.h
- utils.h
- advancing_front.cc
- advancing_front.h
- cdt.cc
- cdt.h
- sweep.cc
- sweep.h
- sweep_context.cc
- sweep_context.h
- poly2tri.h
- AUTHORS
- LICENSE
- README
- en.h
- error.h
- biginteger.h
- diyfp.h
- dtoa.h
- ieee754.h
- itoa.h
- meta.h
- pow10.h
- regex.h
- stack.h
- strfunc.h
- strtod.h
- swap.h
- inttypes.h
- stdint.h
- allocators.h
- document.h
- encodedstream.h
- encodings.h
- filereadstream.h
- filewritestream.h
- fwd.h
- istreamwrapper.h
- memorybuffer.h
- memorystream.h
- ostreamwrapper.h
- pointer.h
- prettywriter.h
- rapidjson.h
- reader.h
- schema.h
- stream.h
- stringbuffer.h
- writer.h
- license.txt
- readme.md
- crypt.h
- ioapi.c
- ioapi.h
- unzip.c
- unzip.h
- checked.h
- core.h
- unchecked.h
- utf8.h
- poppack1.h
- pstdint.h
- pushpack1.h
- AndroidJNIIOSystem.h
- aabb.h
- ai_assert.h
- anim.h
- BaseImporter.h
- Bitmap.h
- BlobIOSystem.h
- ByteSwapper.h
- camera.h
- cexport.h
- cfileio.h
- cimport.h
- color4.h
- color4.inl
- commonMetaData.h
- config.h
- config.h.in
- CreateAnimMesh.h
- DefaultIOStream.h
- DefaultIOSystem.h
- DefaultLogger.hpp
- Defines.h
- defs.h
- Exceptional.h
- Exporter.hpp
- fast_atof.h
- GenericProperty.h
- Hash.h
- Importer.hpp
- importerdesc.h
- IOStream.hpp
- IOStreamBuffer.h
- IOSystem.hpp
- irrXMLWrapper.h
- light.h
- LineSplitter.h
- LogAux.h
- Logger.hpp
- LogStream.hpp
- material.h
- material.inl
- MathFunctions.h
- matrix3x3.h
- matrix3x3.inl
- matrix4x4.h
- matrix4x4.inl
- MemoryIOWrapper.h
- mesh.h
- metadata.h
- NullLogger.hpp
- ParsingUtils.h
- pbrmaterial.h
- postprocess.h
- Profiler.h
- ProgressHandler.hpp
- qnan.h
- quaternion.h
- quaternion.inl
- RemoveComments.h
- scene.h
- SceneCombiner.h
- SGSpatialSort.h
- SkeletonMeshBuilder.h
- SmoothingGroups.h
- SmoothingGroups.inl
- SpatialSort.h
- StandardShapes.h
- StreamReader.h
- StreamWriter.h
- StringComparison.h
- StringUtils.h
- Subdivision.h
- texture.h
- TinyFormatter.h
- types.h
- vector2.h
- vector2.inl
- vector3.h
- vector3.inl
- version.h
- Vertex.h
- XMLTools.h
- ZipArchiveIOSystem.h
- CREDITS
- LICENSE
- Readme.md
- revision.h
- vaAssimpIntegrationSpecifics.h
- DDSTextureLoader.cpp
- DDSTextureLoader.h
- DDSTextureLoader12.cpp
- DDSTextureLoader12.h
- ps1D.h
- ps1Darray.h
- ps2D.h
- ps2Darray.h
- ps3D.h
- psCube.h
- vs.h
- ddsview.cpp
- ddsview.fx
- DDSView.rc
- DDSView_Desktop_2017.vcxproj
- DDSView_Desktop_2017.vcxproj.filters
- directx.ico
- hlsl.cmd
- BC6HEncode_EncodeBlockCS.inc
- BC6HEncode_TryModeG10CS.inc
- BC6HEncode_TryModeLE10CS.inc
- BC7Encode_EncodeBlockCS.inc
- BC7Encode_TryMode02CS.inc
- BC7Encode_TryMode137CS.inc
- BC7Encode_TryMode456CS.inc
- BC6HEncode.hlsl
- BC7Encode.hlsl
- CompileShaders.cmd
- BC.cpp
- BC.h
- BC4BC5.cpp
- BC6HBC7.cpp
- BCDirectCompute.cpp
- BCDirectCompute.h
- DDS.h
- DirectXTex.h
- DirectXTex.inl
- DirectXTex_Desktop_2017.vcxproj
- DirectXTex_Desktop_2017.vcxproj.filters
- DirectXTex_Desktop_2017_Win10.vcxproj
- DirectXTex_Desktop_2017_Win10.vcxproj.filters
- DirectXTex_Windows10.vcxproj
- DirectXTex_Windows10.vcxproj.filters
- DirectXTexCompress.cpp
- DirectXTexCompressGPU.cpp
- DirectXTexConvert.cpp
- DirectXTexD3D11.cpp
- DirectXTexD3D12.cpp
- DirectXTexDDS.cpp
- DirectXTexFlipRotate.cpp
- DirectXTexHDR.cpp
- DirectXTexImage.cpp
- DirectXTexMipmaps.cpp
- DirectXTexMisc.cpp
- DirectXTexNormalMaps.cpp
- DirectXTexP.h
- DirectXTexPMAlpha.cpp
- DirectXTexResize.cpp
- DirectXTexTGA.cpp
- DirectXTexUtil.cpp
- DirectXTexWIC.cpp
- Filters.h
- scoped.h
- ScreenGrab.cpp
- ScreenGrab.h
- ScreenGrab12.cpp
- ScreenGrab12.h
- directx.ico
- texassemble.cpp
- texassemble.rc
- Texassemble_Desktop_2017.vcxproj
- Texassemble_Desktop_2017.vcxproj.filters
- directx.ico
- texconv.cpp
- Texconv.rc
- Texconv_Desktop_2017.vcxproj
- Texconv_Desktop_2017.vcxproj.filters
- directx.ico
- texdiag.cpp
- texdiag.rc
- texdiag_Desktop_2017.vcxproj
- texdiag_Desktop_2017.vcxproj.filters
- WICTextureLoader.cpp
- WICTextureLoader.h
- WICTextureLoader12.cpp
- WICTextureLoader12.h
- DirectXTex_Desktop_2017.sln
- DirectXTex_Desktop_2017_Win10.sln
- DirectXTex_XboxOneXDK_2017.sln
- LICENSE
- ReadMe.txt
- addref.h
- dxc.exe
- dxcapi.h
- dxcapi.use.h
- dxcompiler.dll
- dxcompiler.lib
- dxil.dll
- info.txt
- project.pbxproj
- Main.storyboard
- Default-568h@2x.png
- Info-iOS.plist
- Launch Screen.storyboard
- Main.storyboard
- Info-macOS.plist
- AppDelegate.h
- AppDelegate.m
- main.m
- Renderer.h
- Renderer.mm
- ViewController.h
- ViewController.mm
- README.md
- build_win32.bat
- build_win64.bat
- CMakeLists.txt
- example_glfw_vulkan.vcxproj
- example_glfw_vulkan.vcxproj.filters
- gen_spv.sh
- glsl_shader.frag
- glsl_shader.vert
- main.cpp
- build_win32.bat
- main.cpp
- example_sdl_vulkan.vcxproj
- example_sdl_vulkan.vcxproj.filters
- main.cpp
- build_win32.bat
- example_win32_directx11.vcxproj
- example_win32_directx11.vcxproj.filters
- main.cpp
- build_win32.bat
- example_win32_directx12.vcxproj
- example_win32_directx12.vcxproj.filters
- main.cpp
- imgui_examples.sln
- imgui_impl_dx11.cpp
- imgui_impl_dx11.h
- imgui_impl_dx12.cpp
- imgui_impl_dx12.h
- imgui_impl_freeglut.cpp
- imgui_impl_freeglut.h
- imgui_impl_glfw.cpp
- imgui_impl_glfw.h
- imgui_impl_metal.h
- imgui_impl_metal.mm
- imgui_impl_osx.h
- imgui_impl_osx.mm
- imgui_impl_sdl.cpp
- imgui_impl_sdl.h
- imgui_impl_vulkan.cpp
- imgui_impl_vulkan.h
- imgui_impl_win32.cpp
- imgui_impl_win32.h
- README.txt
- ImCurveEdit.cpp
- ImCurveEdit.h
- ImGradient.cpp
- ImGradient.h
- ImGuizmo.cpp
- ImGuizmo.h
- ImSequencer.cpp
- ImSequencer.h
- LICENSE
- README.md
- imgui_stdlib.cpp
- imgui_stdlib.h
- README.txt
- README.txt
- imconfig.h
- imgui.cpp
- imgui.h
- imgui_demo.cpp
- imgui_draw.cpp
- imgui_internal.h
- imgui_widgets.cpp
- imstb_rectpack.h
- imstb_textedit.h
- imstb_truetype.h
- LICENSE.txt
- README.md
- stb_rect_pack.h
- stb_textedit.h
- stb_truetype.h
- html5-printer.cpp
- dream.xml
- empty.xml
- utf8test.xml
- utf8testverify.xml
- tinyxml2.cpp
- tinyxml2.h
- xmltest.cpp
- adler32.c
- compress.c
- crc32.c
- crc32.h
- deflate.c
- deflate.h
- gzclose.c
- gzguts.h
- gzlib.c
- gzread.c
- gzwrite.c
- infback.c
- inffast.c
- inffast.h
- inffixed.h
- inflate.c
- inflate.h
- inftrees.c
- inftrees.h
- README
- trees.c
- trees.h
- uncompr.c
- vaZLIBIntegrationSpecifics.h
- zconf.h
- zlib.h
- zutil.c
- zutil.h
- vaAssimpIntegration.h
- vaGTSIntegration.cpp
- vaGTSIntegration.h
- vaImguiIntegration.cpp
- vaImguiIntegration.h
- vaTaskflowIntegration.cpp
- vaTaskflowIntegration.h
- vaTinyxml2Integration.h
- vaZlibIntegration.h
- default.camerastate
- VRS-DoF.cpp
- VRS-DoF.h
- vaPostProcessBlurDX.cpp
- vaPostProcessDX.cpp
- vaPostProcessTonemapDX.cpp
- vaSimpleShadowMapDX11.cpp
- vaSimpleShadowMapDX11.h
- vaSkyboxDX.cpp
- vaSkyDX11.cpp
- d3dx12.h
- vaDirectXIncludes.h
- vaDirectXRecOMatic.cpp
- vaDirectXRecOMatic.h
- vaDirectXTools.cpp
- vaDirectXTools.h
- vaGBufferDX.cpp
- vaGPUTimerDX11.cpp
- vaGPUTimerDX11.h
- vaGPUTimerDX12.cpp
- vaGPUTimerDX12.h
- vaLightingDX11.cpp
- vaLightingDX11.h
- vaLightingDX12.cpp
- vaPrimitiveShapeRendererDX.cpp
- vaRenderBuffersDX11.cpp
- vaRenderBuffersDX11.h
- vaRenderBuffersDX12.cpp
- vaRenderBuffersDX12.h
- vaRenderDeviceContextDX11.cpp
- vaRenderDeviceContextDX11.h
- vaRenderDeviceContextDX12.cpp
- vaRenderDeviceContextDX12.h
- vaRenderDeviceDX11.cpp
- vaRenderDeviceDX11.h
- vaRenderDeviceDX12.cpp
- vaRenderDeviceDX12.h
- vaRenderGlobalsDX11.cpp
- vaRenderGlobalsDX11.h
- vaRenderGlobalsDX12.cpp
- vaRenderGlobalsDX12.h
- vaRenderMaterialDX11.cpp
- vaRenderMaterialDX11.h
- vaRenderMaterialDX12.cpp
- vaRenderMeshDX11.cpp
- vaRenderMeshDX12.cpp
- vaShaderDX11.cpp
- vaShaderDX11.h
- vaShaderDX12.cpp
- vaShaderDX12.h
- vaTextureDX11.cpp
- vaTextureDX11.h
- vaTextureDX12.cpp
- vaTextureDX12.h
- vaTextureHelpersDX11.cpp
- vaTriangleMeshDX11.cpp
- vaTriangleMeshDX11.h
- vaASSAOLite.cpp
- vaASSAOLite.h
- vaCMAA2.cpp
- vaCMAA2.h
- vaCMAA2DX11.cpp
- vaCMAA2DX12.cpp
- vaDepthOfField.cpp
- vaDepthOfField.h
- vaPostProcess.cpp
- vaPostProcess.h
- vaPostProcessBlur.cpp
- vaPostProcessBlur.h
- vaPostProcessTonemap.cpp
- vaPostProcessTonemap.h
- vaSimpleParticles.cpp
- vaSimpleParticles.h
- vaSimpleShadowMap.cpp
- vaSimpleShadowMap.h
- vaSky.cpp
- vaSky.h
- vaSkybox.cpp
- vaSkybox.h
- ClearSans-Bold.ttf
- ClearSans-BoldItalic.ttf
- ClearSans-Italic.ttf
- ClearSans-Light.ttf
- ClearSans-Medium.ttf
- ClearSans-MediumItalic.ttf
- ClearSans-Regular.ttf
- ClearSans-Thin.ttf
- LICENSE-2.0.txt
- README.txt
- dfg-multiscatter-cloth.dds
- vaImageCompareTool.cpp
- vaImageCompareTool.h
- vaTextureReductionTestTool.cpp
- vaTextureReductionTestTool.h
- vaZoomTool.cpp
- vaZoomTool.h
- ambient_occlusion.fs
- ambient_occlusion.va.fs
- brdf.fs
- brdf.va.fs
- common_getters.fs
- common_getters.va.fs
- common_graphics.fs
- common_graphics.va.fs
- common_lighting.fs
- common_lighting.va.fs
- common_material.fs
- common_math.fs
- common_post_process.fs
- common_shading.fs
- common_shading.va.fs
- common_types.fs
- conversion_functions.fs
- conversion_functions.va.fs
- depth_main.fs
- depth_main.vs
- dithering.fs
- getters.fs
- getters.vs
- inputs.fs
- inputs.vs
- light_directional.fs
- light_directional.va.fs
- light_indirect.fs
- light_indirect.va.fs
- light_punctual.fs
- light_punctual.va.fs
- main.fs
- main.vs
- material_inputs.fs
- material_inputs.va.fs
- material_inputs.vs
- post_process.fs
- post_process.vs
- post_process_old.fs
- post_process_old.vs
- shading_lit.fs
- shading_lit.va.fs
- shading_model_cloth.fs
- shading_model_cloth.va.fs
- shading_model_standard.fs
- shading_model_standard.va.fs
- shading_model_subsurface.fs
- shading_model_subsurface.va.fs
- shading_parameters.fs
- shading_parameters.va.fs
- shading_unlit.fs
- shadowing.fs
- shadowing.vs
- tone_mapping.fs
- IntelExtensions12.hlsl
- IntelExtensions_InternalUseOnly12.hlsl
- vaASSAOLite.hlsl
- vaASSAOLite_types.h
- vaCanvas.hlsl
- vaCMAA2.hlsl
- vaDepthOfField.hlsl
- vaGBuffer.hlsl
- vaHelperTools.hlsl
- vaIBL.hlsl
- vaIBLShared.h
- vaLighting.hlsl
- vaLightingShared.h
- vaMaterialBasic.hlsl
- vaMaterialFilament.hlsl
- vaMaterialFilamentIncludes.hlsl
- vaMaterialShared.hlsl
- vaPoissonDisk8.h
- vaPostProcess.hlsl
- vaPostProcessBlur.hlsl
- vaPostProcessTonemap.hlsl
- vaPrimitiveShapeRenderer.hlsl
- vaRenderingShared.hlsl
- vaRenderMesh.hlsl
- vaShaderCore.h
- vaShared.hlsl
- vaSharedTypes.h
- vaSharedTypes_HelperTools.h
- vaSharedTypes_PostProcess.h
- vaSharedTypes_PostProcessBlur.h
- vaSharedTypes_PostProcessTonemap.h
- vaSharedTypes_PrimitiveShapeRenderer.h
- vaSimpleParticles.hlsl
- vaSimpleShadowMap.hlsl
- vaSky.hlsl
- vaSkybox.hlsl
- vaStandardSamplers.hlsl
- EmbedRenderingMedia.bat
- vaAssetPack.cpp
- vaAssetPack.h
- vaCanvasImpl.h
- vaDebugCanvas.cpp
- vaDebugCanvas.h
- vaGBuffer.cpp
- vaGBuffer.h
- vaGPUTimer.cpp
- vaGPUTimer.h
- vaIBL.cpp
- vaIBL.h
- vaLighting.cpp
- vaLighting.h
- vaPrimitiveShapeRenderer.cpp
- vaPrimitiveShapeRenderer.h
- vaRenderBuffers.cpp
- vaRenderBuffers.h
- vaRenderCamera.cpp
- vaRenderCamera.h
- vaRenderDevice.cpp
- vaRenderDevice.h
- vaRenderDeviceContext.cpp
- vaRenderDeviceContext.h
- vaRenderGlobals.cpp
- vaRenderGlobals.h
- vaRendering.cpp
- vaRendering.h
- vaRenderingIncludes.h
- vaRenderMaterial.cpp
- vaRenderMaterial.h
- vaRenderMesh.cpp
- vaRenderMesh.h
- vaShader.cpp
- vaShader.h
- vaStandardShapes.cpp
- vaStandardShapes.h
- vaTexture.cpp
- vaTexture.h
- vaTextureHelpers.cpp
- vaTextureHelpers.h
- vaTriangleMesh.h
- vaAssetImporter.cpp
- vaAssetImporter.h
- vaAssetImporter_Assimp.cpp
- vaCameraBase.cpp
- vaCameraBase.h
- vaCameraControllers.cpp
- vaCameraControllers.h
- vaScene.cpp
- vaScene.h
- vaSceneIncludes.h
- vaSceneTools.h
- vaConfig.h
- BinaryToCppEmbedder.exe
- BinaryToCppEmbedder.pdb
- AssemblyInfo.cs
- BinaryToCppEmbedder.csproj
- BinaryToCppEmbedder.csproj.user
- BinaryToCppEmbedder.sln
- Program.cs
- VanillaWinMergeFilter.flt
- AllModules.vcxproj
- AllModules.vcxproj.filters
- AllModules.vcxproj.user
- IntegratedExternals.vcxproj
- IntegratedExternals.vcxproj.filters
- IntegratedExternals.vcxproj.user
- PreBuild.cpp
- PreBuild.vcxproj
- PreBuild.vcxproj.filters
- PreBuild.vcxproj.user
- VRS-DoF.vcxproj
- VRS-DoF.vcxproj.filters
- VRS-DoF.vcxproj.user
- VRS-DoF.sln
- CONTRIBUTING.md
- LICENSE
- README.md
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/GameTechDev/VRS-DoF
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd VRS-DoF
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
2. CMake
보통 추천사전 준비물
⚠️ 이 프로젝트는 규모가 큰 저장소라, 이 방법이 실제 핵심 제품이 아니라 내부 하위 패키지를 가리키는 것일 수 있습니다. README 전체를 함께 확인해보세요.
cd Source/IntegratedExternals/assimp/contrib/irrXML
이 프로젝트의 관련 파일이 하위 폴더 안에 있어서, 먼저 그 폴더로 이동합니다.
mkdir build && cd build
빌드 결과물을 담을 폴더를 만들고 그 안으로 이동합니다.
cmake ..
소스코드를 분석해 빌드 설정 파일을 생성합니다 (build 폴더 안에서 실행해야 함).
make
생성된 빌드 설정을 바탕으로 실제 컴파일을 진행해 실행 파일을 만듭니다.
build 폴더 안에 실행 파일이 생성됐는지 확인하고, 직접 실행해보세요 (예: ./build/앱이름).
3. .NET
보통
⚠️ 이 프로젝트는 규모가 큰 저장소라, 이 방법이 실제 핵심 제품이 아니라 내부 하위 패키지를 가리키는 것일 수 있습니다. README 전체를 함께 확인해보세요.
cd Source/IntegratedExternals/DirectXTex
이 프로젝트의 관련 파일이 하위 폴더 안에 있어서, 먼저 그 폴더로 이동합니다.
dotnet restore
프로젝트에 필요한 패키지를 내려받습니다.
dotnet run
프로젝트를 빌드하고 바로 실행합니다.
dotnet run 실행 후 터미널에 나타나는 안내 메시지나 주소를 확인하세요.
// repository documentation
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