RetailExample-Unity
Example app that lets you construct retail shelving units.
파일 탐색기
- 1Faceout2_Prefab.prefab
- 1Faceout2_Prefab.prefab.meta
- 1Faceout2_Preview.png
- 1Faceout2_Preview.png.meta
- 1Faceout2_Preview.unity
- 1Faceout2_Preview.unity.meta
- 2Faceout4_Prefab.prefab
- 2Faceout4_Prefab.prefab.meta
- 2Faceout4_Preview.png
- 2Faceout4_Preview.png.meta
- 2Faceout4_Preview.unity
- 2Faceout4_Preview.unity.meta
- Hangbar2_Prefab.prefab
- Hangbar2_Prefab.prefab.meta
- Hangbar2_Preview.png
- Hangbar2_Preview.png.meta
- Hangbar2_Preview.unity
- Hangbar2_Preview.unity.meta
- Hangbar4_Prefab.prefab
- Hangbar4_Prefab.prefab.meta
- Hangbar4_Preview.png
- Hangbar4_Preview.png.meta
- Hangbar4_Preview.unity
- Hangbar4_Preview.unity.meta
- BLACK_Prefab.prefab
- BLACK_Prefab.prefab.meta
- BLACK_Preview.png
- BLACK_Preview.png.meta
- BLUE_Prefab.prefab
- BLUE_Prefab.prefab.meta
- BLUE_Preview.png
- BLUE_Preview.png.meta
- BROWN_Prefab.prefab
- BROWN_Prefab.prefab.meta
- BROWN_Preview.png
- BROWN_Preview.png.meta
- GRAY_Prefab.prefab
- GRAY_Prefab.prefab.meta
- GRAY_Preview.png
- GRAY_Preview.png.meta
- GREEN_Prefab.prefab
- GREEN_Prefab.prefab.meta
- GREEN_Preview.png
- GREEN_Preview.png.meta
- ORANGE_Prefab.prefab
- ORANGE_Prefab.prefab.meta
- ORANGE_Preview.png
- ORANGE_Preview.png.meta
- PURPLE_Prefab.prefab
- PURPLE_Prefab.prefab.meta
- PURPLE_Preview.png
- PURPLE_Preview.png.meta
- RED_Prefab.prefab
- RED_Prefab.prefab.meta
- RED_Preview.png
- RED_Preview.png.meta
- WHITE_Prefab.prefab
- WHITE_Prefab.prefab.meta
- WHITE_Preview.png
- WHITE_Preview.png.meta
- YELLOW_Prefab.prefab
- YELLOW_Prefab.prefab.meta
- YELLOW_Preview.png
- YELLOW_Preview.png.meta
- Floor_Prefab.prefab
- Floor_Prefab.prefab.meta
- Wall4_Prefab.prefab
- Wall4_Prefab.prefab.meta
- Wall4_Preview.png
- Wall4_Preview.png.meta
- Wall4_Preview.unity
- Wall4_Preview.unity.meta
- Hoodie_Prefab.prefab
- Hoodie_Prefab.prefab.meta
- Hoodie_Preview.png
- Hoodie_Preview.png.meta
- Hoodie_Preview.unity
- Hoodie_Preview.unity.meta
- Polo_Prefab.prefab
- Polo_Prefab.prefab.meta
- Polo_Preview.png
- Polo_Preview.png.meta
- Polo_Preview.unity
- Polo_Preview.unity.meta
- Sweater_Prefab.prefab
- Sweater_Prefab.prefab.meta
- Sweater_Preview.png
- Sweater_Preview.png.meta
- Sweater_Preview.unity
- Sweater_Preview.unity.meta
- Tank_Prefab.prefab
- Tank_Prefab.prefab.meta
- Tank_Preview.png
- Tank_Preview.png.meta
- Tank_Preview.unity
- Tank_Preview.unity.meta
- Attachments.meta
- Colors.meta
- Fixtures.meta
- Merchandise.meta
- AssetBundleBuild.cs
- AssetBundleBuild.cs.meta
- PostProcessBuild.cs
- PostProcessBuild.cs.meta
- BLACK.mat
- BLACK.mat.meta
- BLUE.mat
- BLUE.mat.meta
- BROWN.mat
- BROWN.mat.meta
- GRAY.mat
- GRAY.mat.meta
- GREEN.mat
- GREEN.mat.meta
- ORANGE.mat
- ORANGE.mat.meta
- PURPLE.mat
- PURPLE.mat.meta
- RED.mat
- RED.mat.meta
- WHITE.mat
- WHITE.mat.meta
- YELLOW.mat
- YELLOW.mat.meta
- BLACK.png
- BLACK.png.meta
- BLUE.png
- BLUE.png.meta
- BROWN.png
- BROWN.png.meta
- GRAY.png
- GRAY.png.meta
- GREEN.png
- GREEN.png.meta
- Materials.meta
- ORANGE.png
- ORANGE.png.meta
- PURPLE.png
- PURPLE.png.meta
- RED.png
- RED.png.meta
- WHITE.png
- WHITE.png.meta
- YELLOW.png
- YELLOW.png.meta
- Colors.meta
- 1Faceout2.mat
- 1Faceout2.mat.meta
- 2Faceout4.mat
- 2Faceout4.mat.meta
- Hangbar2.mat
- Hangbar2.mat.meta
- Hangbar4.mat
- Hangbar4.mat.meta
- 1Faceout2.png
- 1Faceout2.png.meta
- 2Faceout4.png
- 2Faceout4.png.meta
- Hangbar2.png
- Hangbar2.png.meta
- Hangbar4.png
- Hangbar4.png.meta
- 1Faceout2.fbx
- 1Faceout2.fbx.meta
- 2Faceout4.fbx
- 2Faceout4.fbx.meta
- Hangbar2.fbx
- Hangbar2.fbx.meta
- Hangbar4.fbx
- Hangbar4.fbx.meta
- Materials.meta
- Textures.meta
- Default.mat
- Default.mat.meta
- Floor.mat
- Floor.mat.meta
- Wall.mat
- Wall.mat.meta
- Floor.png
- Floor.png.meta
- Wall.png
- Wall.png.meta
- Floor.fbx
- Floor.fbx.meta
- Materials.meta
- Textures.meta
- Wall.fbx
- Wall.fbx.meta
- ReticleRing.mat
- ReticleRing.mat.meta
- Materials.meta
- ReticleRing.fbx
- ReticleRing.fbx.meta
- hangar.mat
- hangar.mat.meta
- Hoodie.mat
- Hoodie.mat.meta
- PantHangar.mat
- PantHangar.mat.meta
- Polo.mat
- Polo.mat.meta
- Sweater.mat
- Sweater.mat.meta
- Tank.mat
- Tank.mat.meta
- hangar.png
- hangar.png.meta
- HoodieDiffuse.png
- HoodieDiffuse.png.meta
- JeansDiffuse.png
- JeansDiffuse.png.meta
- PantHangar.png
- PantHangar.png.meta
- PoloDiffuse.png
- PoloDiffuse.png.meta
- shortsDiffuse.png
- shortsDiffuse.png.meta
- SweaterDiffuse.png
- SweaterDiffuse.png.meta
- SweatsDiffuse.png
- SweatsDiffuse.png.meta
- TankDiffuse.png
- TankDiffuse.png.meta
- Hangar.fbx
- Hangar.fbx.meta
- Hoodie.fbx
- Hoodie.fbx.meta
- Materials.meta
- PantHangar.fbx
- PantHangar.fbx.meta
- Polo.fbx
- Polo.fbx.meta
- Sweater.fbx
- Sweater.fbx.meta
- Tank.fbx
- Tank.fbx.meta
- Textures.meta
- Attachments.meta
- Fixtures.meta
- GUI.meta
- Merchandise.meta
- DefaultPhysicMaterial.physicMaterial
- DefaultPhysicMaterial.physicMaterial.meta
- BackView.prefab
- BackView.prefab.meta
- Catcher.prefab
- Catcher.prefab.meta
- MainDirectionalLight.prefab
- MainDirectionalLight.prefab.meta
- MainView.prefab
- MainView.prefab.meta
- OrbitRoot.prefab
- OrbitRoot.prefab.meta
- Persistent.prefab
- Persistent.prefab.meta
- Persistent.prefab
- Persistent.prefab.meta
- Retail.unity
- Retail.unity.meta
- Start.unity
- Start.unity.meta
- Stripping.unity
- Stripping.unity.meta
- UnityBinding.cs
- UnityBinding.cs.meta
- AttachPoint.cs
- AttachPoint.cs.meta
- Catcher.cs
- Catcher.cs.meta
- Item.cs
- Item.cs.meta
- ItemColor.cs
- ItemColor.cs.meta
- ItemDrag.cs
- ItemDrag.cs.meta
- ItemDrop.cs
- ItemDrop.cs.meta
- ItemRoot.cs
- ItemRoot.cs.meta
- ItemSnap.cs
- ItemSnap.cs.meta
- Orbit.cs
- Orbit.cs.meta
- Persistent.cs
- Persistent.cs.meta
- Point.cs
- Point.cs.meta
- PointItemSnap.cs
- PointItemSnap.cs.meta
- PreviewGenerator.cs
- PreviewGenerator.cs.meta
- Replicator.cs
- Replicator.cs.meta
- SplineItemSnap.cs
- SplineItemSnap.cs.meta
- SplineReplicator.cs
- SplineReplicator.cs.meta
- StartSequence.cs
- StartSequence.cs.meta
- View.cs
- View.cs.meta
- Axis.cs
- Axis.cs.meta
- ItemState.cs
- ItemState.cs.meta
- NoOrbitEvent.cs
- NoOrbitEvent.cs.meta
- ScrollItemEvent.cs
- ScrollItemEvent.cs.meta
- ArrayExtension.cs
- ArrayExtension.cs.meta
- IntExtension.cs
- IntExtension.cs.meta
- BundleStore.cs
- BundleStore.cs.meta
- ItemSettings.cs
- ItemSettings.cs.meta
- ItemPartner.cs
- ItemPartner.cs.meta
- ItemReference.cs
- ItemReference.cs.meta
- Vector2Int.cs
- Vector2Int.cs.meta
- BundleProgress.cs
- BundleProgress.cs.meta
- Switch.cs
- Switch.cs.meta
- SwitchPointerInputModule.cs
- SwitchPointerInputModule.cs.meta
- SwitchStandaloneInputModule.cs
- SwitchStandaloneInputModule.cs.meta
- SwitchTouchInputModule.cs
- SwitchTouchInputModule.cs.meta
- VisualizationUI.cs
- VisualizationUI.cs.meta
- ClampUtility.cs
- ClampUtility.cs.meta
- ComponentUtility.cs
- ComponentUtility.cs.meta
- DirectoryUtility.cs
- DirectoryUtility.cs.meta
- ItemUtility.cs
- ItemUtility.cs.meta
- Math3D.cs
- Math3D.cs.meta
- RetinaUtility.cs
- RetinaUtility.cs.meta
- Timer.cs
- Timer.cs.meta
- Binding.meta
- Components.meta
- Enum.meta
- Event.meta
- Extension.meta
- Persistent.meta
- PlayStateChanged.cs
- PlayStateChanged.cs.meta
- Type.meta
- UI.meta
- Utility.meta
- FlatColor.shader
- FlatColor.shader.meta
- Mobile-VertexLit-OnlyDirectionalLights-Blend-Transparent.shader
- Mobile-VertexLit-OnlyDirectionalLights-Blend-Transparent.shader.meta
- Mobile-VertexLit-OnlyDirectionalLights-Blend.shader
- Mobile-VertexLit-OnlyDirectionalLights-Blend.shader.meta
- Mobile-VertexLit-OnlyDirectionalLights.shader
- Mobile-VertexLit-OnlyDirectionalLights.shader.meta
- Toony-Basic.shader
- Toony-Basic.shader.meta
- Toony-Outline.shader
- Toony-Outline.shader.meta
- Toony-VertexLightedBlendOutline.shader
- Toony-VertexLightedBlendOutline.shader.meta
- SkyBottom.png
- SkyBottom.png.meta
- SkyGradient.mat
- SkyGradient.mat.meta
- SkyGradient.png
- SkyGradient.png.meta
- SkyTop.png
- SkyTop.png.meta
- Sky.meta
- ItemBarItem.prefab
- ItemBarItem.prefab.meta
- RoundedSquare.png
- RoundedSquare.png.meta
- SelectionBox.png
- SelectionBox.png.meta
- [email protected]
- [email protected]
- AssetBundles.meta
- Editor.meta
- Materials.meta
- Models.meta
- Physics.meta
- Prefabs.meta
- Resources.meta
- Scenes.meta
- Scripts.meta
- Shaders.meta
- Textures.meta
- UI.meta
- VisualizationFramework.meta
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- NavMeshLayers.asset
- NetworkManager.asset
- Physics2DSettings.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityAdsSettings.asset
- UnityConnectSettings.asset
- 19883904_m.jpg
- 22111906_m.jpg
- 23237325_m.jpg
- 32012725_m.jpg
- 36005381_m.jpg
- 36005818_m.jpg
- uml.mdj
- .gitattributes
- .gitignore
- LICENSE
- README.md
# CDN으로 사용하기
jsDelivrjsDelivr는 공개 GitHub 리포지토리를 별도 설정 없이 CDN으로 즉시 서빙합니다. 버전과 파일을 고르면 웹페이지에 바로 붙일 수 있는 링크와 예시 코드가 만들어집니다.
링크
예시
// repository documentation
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