holodeck-engine
High Fidelity Simulator for Reinforcement Learning and Robotics Research.
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최종 버전 다운로드 (.zip)- issue_template.md
- applicationhost.config
- build_project.sh
- package_ue4_project.sh
- DefaultEditor.ini
- DefaultEngine.ini
- DefaultGame.ini
- DefaultGameUserSettings.ini
- DefaultInput.ini
- ML_GlossyBlack_Latex_UE4.uasset
- ML_Plastic_Shiny_Beige.uasset
- ML_Plastic_Shiny_Beige_LOGO.uasset
- ML_SoftMetal_UE4.uasset
- T_ML_Aluminum01.uasset
- T_ML_Aluminum01_N.uasset
- T_ML_Rubber_Blue_01_D.uasset
- T_ML_Rubber_Blue_01_N.uasset
- AndroidPhyisicsMaterial.uasset
- M_UE4Man_Body.uasset
- M_UE4Man_ChestLogo.uasset
- TextureRenderTarget2DLeft_Mat.uasset
- TextureRenderTarget2DRight_Mat.uasset
- SK_Mannequin.uasset
- SK_Mannequin_PhysicsAsset.uasset
- UE4_Mannequin_Skeleton.uasset
- TextureRenderTarget2DLeft.uasset
- TextureRenderTarget2DRight.uasset
- UE4_LOGO_CARD.uasset
- UE4_Mannequin__normals.uasset
- UE4_Mannequin_MAT_MASKA.uasset
- UE4Man_Logo_N.uasset
- AndroidBlueprint.uasset
- HandAgent_Mesh.uasset
- HandAgent_PhyicsAsset.uasset
- HandAgent_Skeleton.uasset
- M_UE4Man_Body.uasset
- HandAgentBlueprint.uasset
- ThirdPerson_AnimBP.uasset
- ThirdPerson_IdleRun_2D.uasset
- ThirdPerson_Jump.uasset
- ThirdPersonIdle.uasset
- ThirdPersonJump_End.uasset
- ThirdPersonJump_Loop.uasset
- ThirdPersonJump_Start.uasset
- ThirdPersonRun.uasset
- ThirdPersonWalk.uasset
- ML_GlossyBlack_Latex_UE4.uasset
- ML_Plastic_Shiny_Beige.uasset
- ML_Plastic_Shiny_Beige_LOGO.uasset
- ML_SoftMetal_UE4.uasset
- T_ML_Aluminum01.uasset
- T_ML_Aluminum01_N.uasset
- T_ML_Rubber_Blue_01_D.uasset
- T_ML_Rubber_Blue_01_N.uasset
- M_UE4Man_Body.uasset
- M_UE4Man_ChestLogo.uasset
- SK_Mannequin.uasset
- SK_Mannequin_PhysicsAsset.uasset
- UE4_Mannequin_Skeleton.uasset
- UE4_LOGO_CARD.uasset
- UE4_Mannequin__normals.uasset
- UE4_Mannequin_MAT_MASKA.uasset
- UE4Man_Logo_N.uasset
- NavAgentBlueprint.uasset
- SphereRobot_Blueprint.uasset
- SphereRobot_RenderTarget.uasset
- SphereRobotBlueprint.uasset
- SphereRobotBody.uasset
- Black_plastic.uasset
- TurtleAgentBp.uasset
- TurtleBody.uasset
- TurtleBodyCollision.uasset
- TurtleBodyMesh.uasset
- Black_plastic.uasset
- Blade.uasset
- camera_body_Diffuse.uasset
- camera_cover_Diffuse.uasset
- copper.uasset
- cover_camera_text.uasset
- cover_up.uasset
- cover_up_Diffuse.uasset
- Crystal.uasset
- Glass.uasset
- gold.uasset
- Gray_plastic.uasset
- green_plastic.uasset
- jack_USB_Bump.uasset
- mesh_metal.uasset
- Mesh_Speaker_Diffuse.uasset
- metal_anistropy.uasset
- Metal_Gray.uasset
- plastic_tran.uasset
- plastic_white.uasset
- red_color.uasset
- Steel.uasset
- Symbol.uasset
- symbol_Bump.uasset
- symbol_Diffuse.uasset
- text_body_camera.uasset
- UAV.uasset
- UavNoCameraNoBlades.uasset
- up_cover_NormalBump.uasset
- USB_symbol.uasset
- UAVBlueprint.uasset
- AgentFollower.uasset
- AgentSpectatorPawn.uasset
- SphereRobot_Blueprint.uasset
- BB_Hunter.uasset
- BT_Hunter.uasset
- ChasePrey.uasset
- GetRandomLocation.uasset
- HunterAi.uasset
- Hunter.uasset
- M_Metal_Gold.uasset
- T_MacroVariation.uasset
- T_Metal_Gold_D.uasset
- T_Metal_Gold_N.uasset
- BB_Snitch.uasset
- BT_Snitch.uasset
- EnemyContext.uasset
- FindHidingSpot.uasset
- SnitchAi.uasset
- EQSTestingPawn.uasset
- Snitch.uasset
- DayCycleCommand.uasset
- SetFogCommand.uasset
- SetHourCommand.uasset
- SetWeatherCommand.uasset
- WeatherMaster_Blueprint.uasset
- CustomCommand.uasset
- SpawnPropCommand.uasset
- WorldState.uasset
- HolodeckHUD.uasset
- RobotoMono-Regular.ttf
- RobotoMono-Regular.uasset
- RobotoMono-Regular_Font.uasset
- CameraDepthBlendable.uasset
- CameraDepthMaterial.uasset
- CameraDepthTexture.uasset
- CameraLeftMaterial.uasset
- CameraLeftTexture.uasset
- CameraRightMaterial.uasset
- CameraRightTexture.uasset
- CameraSensorHUD.uasset
- RainFall.uasset
- RainFall_M.uasset
- EdSplash.png
- EdSplash.uasset
- holodeck_logo.ico
- holodeck_logo.png
- holodeck_logo.uasset
- Splash.png
- Splash.uasset
- M_Basic_Wall.uasset
- M_Brick_Clay_New.uasset
- M_Brick_Clay_Old.uasset
- M_CobbleStone_Rough.uasset
- M_Ground_Grass.uasset
- M_Metal_Gold.uasset
- M_Metal_Steel.uasset
- M_Wood_Pine.uasset
- defaultMat.uasset
- teapot.uasset
- Shape_Cone.uasset
- Shape_Cube.uasset
- Shape_Cylinder.uasset
- Shape_Sphere.uasset
- TestWorld.umap
- TestWorld_BuiltData.uasset
- architectural-architecture-block-968252.jpg
- brick.uasset
- brick_Mat.uasset
- concrete-blocks.uasset
- concrete-blocks_Mat.uasset
- concrete-texture.uasset
- concrete.uasset
- test_pattern.uasset
- test_pattern_Mat.uasset
- T_Brick_Clay_New_D.uasset
- T_Brick_Clay_New_M.uasset
- T_Brick_Clay_New_N.uasset
- T_Brick_Clay_Old_D.uasset
- T_Brick_Clay_Old_N.uasset
- T_CobbleStone_Rough_D.uasset
- T_CobbleStone_Rough_N.uasset
- T_Detail_Rocky_N.uasset
- T_Gradinet_01.uasset
- T_Ground_Grass_D.uasset
- T_Ground_Grass_N.uasset
- T_MacroVariation.uasset
- T_Metal_Gold_D.uasset
- T_Metal_Gold_N.uasset
- T_Metal_Steel_D.uasset
- T_Metal_Steel_N.uasset
- T_Perlin_Noise_M.uasset
- T_Rock_Smooth_Granite_D.uasset
- T_Wood_Pine_D.uasset
- T_Wood_Pine_N.uasset
- DefaultPlayerController.uasset
- ExampleLevel.umap
- ExampleLevel_BuiltData.uasset
- HolodeckGameModeBP.uasset
- .gitignore
- .gitignore
- Android.cpp
- AndroidController.cpp
- AndroidControlSchemeMaxTorque.cpp
- HandAgent.cpp
- HandAgentController.cpp
- HandAgentMaxTorqueFloat.cpp
- JointMaxTorqueControlScheme.cpp
- NavAgent.cpp
- NavAgentController.cpp
- RawControlScheme.cpp
- SphereRobot.cpp
- SphereRobotController.cpp
- TurtleAgent.cpp
- TurtleAgentController.cpp
- Uav.cpp
- UavController.cpp
- UavControlSchemeTargetRollPitch.cpp
- Android.h
- AndroidController.h
- AndroidControlSchemeMaxTorque.h
- HandAgent.h
- HandAgentController.h
- HandAgentMaxTorqueFloat.h
- JointMaxTorqueControlScheme.h
- NavAgent.h
- NavAgentController.h
- RawControlScheme.h
- SphereRobot.h
- SphereRobotController.h
- TurtleAgent.h
- TurtleAgentController.h
- Uav.h
- UavController.h
- UavControlSchemeTargetRollPitch.h
- AddSensorCommand.cpp
- AdjustRenderQualityCommand.cpp
- Command.cpp
- CommandCenter.cpp
- CommandFactory.cpp
- CustomCommand.cpp
- DebugDrawCommand.cpp
- RemoveSensorCommand.cpp
- RenderViewportCommand.cpp
- RGBCameraRateCommand.cpp
- RotateSensorCommand.cpp
- SpawnAgentCommand.cpp
- TeleportCameraCommand.cpp
- AddSensorCommand.h
- AdjustRenderQualityCommand.h
- Command.h
- CommandCenter.h
- CommandFactory.h
- CustomCommand.h
- DebugDrawCommand.h
- RemoveSensorCommand.h
- RenderViewportCommand.h
- RGBCameraRateCommand.h
- RotateSensorCommand.h
- SpawnAgentCommand.h
- TeleportCameraCommand.h
- Conversion.cpp
- HolodeckViewportClient.cpp
- RenderRequest.cpp
- SimplePID.cpp
- Conversion.h
- HolodeckViewportClient.h
- RenderRequest.h
- SimplePID.h
- HolodeckAgent.cpp
- HolodeckControlScheme.cpp
- HolodeckGameInstance.cpp
- HolodeckGameMode.cpp
- HolodeckPawnController.cpp
- HolodeckSensor.cpp
- HolodeckServer.cpp
- HolodeckServer.cpp~RFc4e91e.TMP
- HolodeckSharedMemory.cpp
- HolodeckSharedMemory.cpp~RF6f791.TMP
- HolodeckWorldSettings.cpp
- HolodeckAgent.h
- HolodeckAgentInterface.h
- HolodeckControlScheme.h
- HolodeckGameInstance.h
- HolodeckGameMode.h
- HolodeckPawnController.h
- HolodeckPawnControllerInterface.h
- HolodeckSensor.h
- HolodeckServer.h
- HolodeckSharedMemory.h
- HolodeckWorldSettings.h
- AbuseSensor.cpp
- CollisionSensor.cpp
- HolodeckCamera.cpp
- IMUSensor.cpp
- JointRotationSensor.cpp
- LocationSensor.cpp
- OrientationSensor.cpp
- PressureSensor.cpp
- RangeFinderSensor.cpp
- RelativeSkeletalPositionSensor.cpp
- RGBCamera.cpp
- RotationSensor.cpp
- VelocitySensor.cpp
- ViewportCapture.cpp
- WorldNumSensor.cpp
- AbuseSensor.h
- CollisionSensor.h
- HolodeckCamera.h
- IMUSensor.h
- JointRotationSensor.h
- LocationSensor.h
- OrientationSensor.h
- PressureSensor.h
- RangeFinderSensor.h
- RelativeSkeletalPositionSensor.h
- RGBCamera.h
- RotationSensor.h
- VelocitySensor.h
- ViewportCapture.h
- WorldNumSensor.h
- AvoidTask.cpp
- CleanUpTask.cpp
- CupGameTask.cpp
- DistanceTask.cpp
- FollowTask.cpp
- LocationTask.cpp
- TaskHelper.cpp
- TaskSensor.cpp
- AvoidTask.h
- CleanUpTask.h
- CupGameTask.h
- DistanceTask.h
- FollowTask.h
- LocationTask.h
- TaskHelper.h
- TaskSensor.h
- Benchmarker.cpp
- EasyFileManager.cpp
- gason.cpp
- Benchmarker.h
- EasyFileManager.h
- gason.h
- Holodeck.Build.cs
- Holodeck.cpp
- Holodeck.h
- Holodeck.Target.cs
- HolodeckEditor.Target.cs
- .gitattributes
- .gitignore
- .gitmodules
- CODE_OF_CONDUCT.md
- configure-ci.md
- Holodeck Tutorial.txt
- Holodeck.uproject
- Jenkinsfile
- LICENSE
- mawiunited_copyright.txt
- README.md
// repository documentation
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