BBCF-Improvement-Mod-GGPO
A netplay implementation utilizing kovidomi's BBCF Improvement mod for use with the Steam release of Blazblue Central Fiction.
파일 탐색기
최종 버전 다운로드 (.zip)- bug_report.md
- detours.h
- detours.lib
- detours.pdb
- audiodefs.h
- comdecl.h
- D2D1.h
- D2D1Helper.h
- D2DBaseTypes.h
- D2Derr.h
- D3D10.h
- D3D10_1.h
- D3D10_1shader.h
- D3D10effect.h
- d3d10misc.h
- d3d10sdklayers.h
- D3D10shader.h
- D3D11.h
- D3D11SDKLayers.h
- D3D11Shader.h
- d3d9.h
- d3d9caps.h
- d3d9types.h
- D3Dcommon.h
- D3Dcompiler.h
- D3DCSX.h
- D3DX10.h
- d3dx10async.h
- D3DX10core.h
- D3DX10math.h
- D3DX10math.inl
- D3DX10mesh.h
- D3DX10tex.h
- D3DX11.h
- D3DX11async.h
- D3DX11core.h
- D3DX11tex.h
- d3dx9.h
- d3dx9anim.h
- d3dx9core.h
- d3dx9effect.h
- d3dx9math.h
- d3dx9math.inl
- d3dx9mesh.h
- d3dx9shader.h
- d3dx9shape.h
- d3dx9tex.h
- d3dx9xof.h
- D3DX_DXGIFormatConvert.inl
- Dcommon.h
- dinput.h
- dinputd.h
- dsconf.h
- dsetup.h
- dsound.h
- DWrite.h
- dxdiag.h
- DxErr.h
- dxfile.h
- DXGI.h
- DXGIFormat.h
- DXGIType.h
- dxsdkver.h
- gameux.h
- PIXPlugin.h
- rmxfguid.h
- rmxftmpl.h
- rpcsal.h
- X3DAudio.h
- xact3.h
- xact3d3.h
- xact3wb.h
- XAPO.h
- XAPOBase.h
- XAPOFX.h
- XAudio2.h
- XAudio2fx.h
- XDSP.h
- XInput.h
- xma2defs.h
- xnamath.h
- xnamathconvert.inl
- xnamathmatrix.inl
- xnamathmisc.inl
- xnamathvector.inl
- d2d1.lib
- d3d10.lib
- d3d10_1.lib
- d3d11.lib
- d3d9.lib
- d3dcompiler.lib
- D3DCSX.lib
- D3DCSXd.lib
- d3dx10.lib
- d3dx10d.lib
- d3dx11.lib
- d3dx11d.lib
- d3dx9.lib
- d3dx9d.lib
- d3dxof.lib
- dinput8.lib
- dsound.lib
- dwrite.lib
- DxErr.lib
- dxgi.lib
- dxguid.lib
- X3DAudio.lib
- xapobase.lib
- xapobased.lib
- XAPOFX.lib
- XInput.lib
- d2d1.lib
- d3d10.lib
- d3d10_1.lib
- d3d11.lib
- d3d9.lib
- d3dcompiler.lib
- D3DCSX.lib
- D3DCSXd.lib
- d3dx10.lib
- d3dx10d.lib
- d3dx11.lib
- d3dx11d.lib
- d3dx9.lib
- d3dx9d.lib
- d3dxof.lib
- dinput8.lib
- dsetup.lib
- dsound.lib
- dwrite.lib
- DxErr.lib
- dxgi.lib
- dxguid.lib
- X3DAudio.lib
- xapobase.lib
- xapobased.lib
- XAPOFX.lib
- XInput.lib
- ggponet.h
- backend.h
- p2p.cpp
- p2p.h
- spectator.cpp
- spectator.h
- synctest.cpp
- synctest.h
- udp.cpp
- udp.h
- udp_msg.h
- udp_proto.cpp
- udp_proto.h
- bitvector.cpp
- bitvector.h
- game_input.cpp
- game_input.h
- input_queue.cpp
- input_queue.h
- log.cpp
- log.h
- main.cpp
- platform_linux.cpp
- platform_linux.h
- platform_windows.cpp
- platform_windows.h
- poll.cpp
- poll.h
- ring_buffer.h
- static_buffer.h
- sync.cpp
- sync.h
- timesync.cpp
- timesync.h
- types.h
- zconf.h
- zlib.h
- imconfig.h
- imgui.cpp
- imgui.h
- imgui_demo.cpp
- imgui_draw.cpp
- imgui_impl_dx9.cpp
- imgui_impl_dx9.h
- imgui_internal.h
- stb_rect_pack.h
- stb_textedit.h
- stb_truetype.h
- libsdkencryptedappticket.so
- libsdkencryptedappticket.so
- libsdkencryptedappticket.dylib
- sdkencryptedappticket.dll
- sdkencryptedappticket.lib
- sdkencryptedappticket64.dll
- sdkencryptedappticket64.lib
- isteamapplist.h
- isteamapps.h
- isteamappticket.h
- isteamclient.h
- isteamcontroller.h
- isteamfriends.h
- isteamgamecoordinator.h
- isteamgameserver.h
- isteamgameserverstats.h
- isteamhtmlsurface.h
- isteamhttp.h
- isteaminventory.h
- isteammasterserverupdater.h
- isteammatchmaking.h
- isteammusic.h
- isteammusicremote.h
- isteamnetworking.h
- isteamps3overlayrenderer.h
- isteamremotestorage.h
- isteamscreenshots.h
- isteamugc.h
- isteamunifiedmessages.h
- isteamuser.h
- isteamuserstats.h
- isteamutils.h
- isteamvideo.h
- matchmakingtypes.h
- steam_api.h
- steam_api.json
- steam_api_flat.h
- steam_api_internal.h
- steam_api_interop.cs
- steam_gameserver.h
- steamclientpublic.h
- steamencryptedappticket.h
- steamhttpenums.h
- steamps3params.h
- steamtypes.h
- steamuniverse.h
- libsteam_api.so
- libsteam_api.so
- libsteam_api.dylib
- steam_api64.dll
- steam_api64.lib
- steam_api.dll
- steam_api.lib
- RegExp.h
- StringProcess.h
- WinHttpClient.h
- atlrx.h
- dinput8.def
- palettes.ini
- settings.ini
- crashdump.cpp
- crashdump.h
- dllmain.cpp
- info.h
- interfaces.cpp
- interfaces.h
- logger.cpp
- logger.h
- Settings.cpp
- settings.def
- Settings.h
- utils.cpp
- utils.h
- customGameMode.cpp
- customGameMode.h
- GameModeManager.cpp
- GameModeManager.h
- d3d9.h
- D3DXMath.cpp
- D3DXMath.h
- ID3D9EXWrapper.cpp
- ID3D9EXWrapper.h
- ID3D9EXWrapper_Device.cpp
- ID3D9EXWrapper_Device.h
- ID3D9Wrapper_Sprite.cpp
- ID3D9Wrapper_Sprite.h
- ID3DXWrapper_Effect.cpp
- ID3DXWrapper_Effect.h
- JonbEntry.h
- JonbReader.cpp
- JonbReader.h
- Room.h
- RoomMemberEntry.h
- characters.cpp
- characters.h
- CharData.h
- gamestates.cpp
- gamestates.h
- MatchState.cpp
- MatchState.h
- Player.cpp
- Player.h
- stages.cpp
- stages.h
- HookManager.cpp
- HookManager.h
- hooks_bbcf.cpp
- hooks_bbcf.h
- hooks_customGameModes.cpp
- hooks_customGameModes.h
- hooks_detours.cpp
- hooks_detours.h
- hooks_palette.cpp
- hooks_palette.h
- NetworkManager.cpp
- NetworkManager.h
- OnlineGameModeManager.cpp
- OnlineGameModeManager.h
- OnlinePaletteManager.cpp
- OnlinePaletteManager.h
- Packet.h
- RoomManager.cpp
- RoomManager.h
- ImGuiLogger.cpp
- ImGuiLogger.h
- Logger.h
- NotificationBar.cpp
- NotificationBar.h
- ActiveGameModeWidget.cpp
- ActiveGameModeWidget.h
- GameModeSelectWidget.cpp
- GameModeSelectWidget.h
- StageSelectWidget.cpp
- StageSelectWidget.h
- DebugWindow.cpp
- DebugWindow.h
- HitboxOverlay.cpp
- HitboxOverlay.h
- IWindow.cpp
- IWindow.h
- LogWindow.cpp
- LogWindow.h
- MainWindow.cpp
- MainWindow.h
- PaletteEditorWindow.cpp
- PaletteEditorWindow.h
- RoomWindow.cpp
- RoomWindow.h
- SaveLoadWindow.cpp
- SaveLoadWindow.h
- UpdateNotifierWindow.cpp
- UpdateNotifierWindow.h
- WindowContainer.cpp
- WindowContainer.h
- WindowType.h
- fonts.cpp
- fonts.h
- imgui_utils.cpp
- imgui_utils.h
- WindowManager.cpp
- WindowManager.h
- CharPaletteHandle.cpp
- CharPaletteHandle.h
- impl_format.h
- impl_templates.cpp
- impl_templates.h
- PaletteManager.cpp
- PaletteManager.h
- SavedGameState.cpp
- SavedGameState.h
- SteamApiHelper.cpp
- SteamApiHelper.h
- steamApiWrappers.cpp
- steamApiWrappers.h
- SteamFriendsWrapper.cpp
- SteamFriendsWrapper.h
- SteamMatchmakingWrapper.cpp
- SteamMatchmakingWrapper.h
- SteamNetworkingWrapper.cpp
- SteamNetworkingWrapper.h
- SteamUserStatsWrapper.cpp
- SteamUserStatsWrapper.h
- SteamUserWrapper.cpp
- SteamUserWrapper.h
- SteamUtilsWrapper.cpp
- SteamUtilsWrapper.h
- update_check.cpp
- update_check.h
- url_downloader.cpp
- url_downloader.h
- .gitignore
- BBCF_IM.sln
- BBCF_IM.vcxproj
- BBCF_IM.vcxproj.filters
- BBCF_IM.vcxproj.user
- CONTRIBUTE.md
- LICENSE
- README.md
- USER_README.txt
# 설치 가이드
1. 코드 내려받기
git clone https://github.com/GrimFlash/BBCF-Improvement-Mod-GGPO
깃허브에서 프로젝트 코드 전체를 내 컴퓨터로 내려받습니다.
cd BBCF-Improvement-Mod-GGPO
방금 내려받은 프로젝트 폴더 안으로 이동합니다.
// repository documentation
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