DOTS-Stackray
Extending DOTS
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Download Latest Version (.zip)- AssemblyResolver.cs
- AssemblyResolver.cs.meta
- BurstCompile.cs
- BurstCompile.cs.meta
- CecilExtension.cs
- CecilExtension.cs.meta
- CecilTypeUtility.cs
- CecilTypeUtility.cs.meta
- GenericResolver.cs
- GenericResolver.cs.meta
- Stackray.Burst.Editor.asmdef
- Stackray.Burst.Editor.asmdef.meta
- CascadeGenericCall.cs
- CascadeGenericCall.cs.meta
- Stackray.TestGenericCascadeCall.asmdef
- Stackray.TestGenericCascadeCall.asmdef.meta
- GenericJobs.cs
- GenericJobs.cs.meta
- Stackray.TestGenericJobs.asmdef
- Stackray.TestGenericJobs.asmdef.meta
- GenericOverride.cs
- GenericOverride.cs.meta
- Stackray.TestGenericOverride.asmdef
- Stackray.TestGenericOverride.asmdef.meta
- GenericBootstrap.cs
- GenericBootstrap.cs.meta
- GenericSystems.cs
- GenericSystems.cs.meta
- Stackray.TestGenericSystems.asmdef
- Stackray.TestGenericSystems.asmdef.meta
- ResolveGenericJobTest.cs
- ResolveGenericJobTest.cs.meta
- Stackray.Burst.Test.asmdef
- Stackray.Burst.Test.asmdef.meta
- TestAssemblyGenericCascadeCall.meta
- TestAssemblyGenericJobs.meta
- TestAssemblyGenericOverride.meta
- TestAssemblyGenericSystems.meta
- package.json
- package.json.meta
- Stackray.Burst.Editor.meta
- Stackray.Burst.Test.meta
- AssemblyInfo.cs
- AssemblyInfo.cs.meta
- Extensions.cs
- Extensions.cs.meta
- Jobs.cs
- Jobs.cs.meta
- NativeCounter.cs
- NativeCounter.cs.meta
- NativeUnit.cs
- NativeUnit.cs.meta
- DisposeNativeCollectionsTest.cs
- DisposeNativeCollectionsTest.cs.meta
- Stackray.Collections.Test.asmdef
- Stackray.Collections.Test.asmdef.meta
- package.json
- package.json.meta
- Stackray.Collections.asmdef
- Stackray.Collections.asmdef.meta
- Stackray.Collections.meta
- Stackray.Collections.Test.meta
- Data.cs
- Data.cs.meta
- EntityQuery.cs
- EntityQuery.cs.meta
- IComponentValue.cs
- IComponentValue.cs.meta
- Jobs.cs
- Jobs.cs.meta
- ParallelSort.cs
- ParallelSort.cs.meta
- SortUtility.cs
- SortUtility.cs.meta
- TimeSpanParallelSort.cs
- TimeSpanParallelSort.cs.meta
- TypeUtility.cs
- TypeUtility.cs.meta
- World.cs
- World.cs.meta
- ComponentEditor.cs
- ComponentEditor.cs.meta
- ComponentVisitor.cs
- ComponentVisitor.cs.meta
- EntityInspector.cs
- EntityInspector.cs.meta
- Stackray.Entities.Editor.asmdef
- Stackray.Entities.Editor.asmdef.meta
- GameObjectAccessListIterator.cs
- GameObjectAccessListIterator.cs.meta
- GizmoSystem.cs
- GizmoSystem.cs.meta
- ScriptOrderManager.cs
- ScriptOrderManager.cs.meta
- ParallelSortTest.cs
- ParallelSortTest.cs.meta
- SortUtilityTest.cs
- SortUtilityTest.cs.meta
- Stackray.Entities.Tests.asmdef
- Stackray.Entities.Tests.asmdef.meta
- TimeSpanParallelSortTest.cs
- TimeSpanParallelSortTest.cs.meta
- package.json
- package.json.meta
- Stackray.Entities.asmdef
- Stackray.Entities.asmdef.meta
- Stackray.Entities.Editor.meta
- Stackray.Entities.Hybrid.meta
- Stackray.Entities.meta
- Stackray.Entities.Tests.meta
- ActionJob.cs
- ActionJob.cs.meta
- JobUtility.cs
- JobUtility.cs.meta
- package.json
- package.json.meta
- Stackray.Jobs.asmdef
- Stackray.Jobs.asmdef.meta
- Extensions.cs
- Extensions.cs.meta
- half4x4.cs
- half4x4.cs.meta
- package.json
- package.json.meta
- Stackray.Mathematics.asmdef
- Stackray.Mathematics.asmdef.meta
- DefaultHDCompute.mat
- DefaultHDCompute.mat.meta
- LitCompute.mat
- LitCompute.mat.meta
- StandardCompute.mat
- StandardCompute.mat.meta
- MathConvert.cginc
- MathConvert.cginc.meta
- MathConvert.hlsl
- MathConvert.hlsl.meta
- StructuredBuffers.cginc
- StructuredBuffers.cginc.meta
- StructuredBuffers.hlsl
- StructuredBuffers.hlsl.meta
- LitCompute.shader
- LitCompute.shader.meta
- ShaderPassDepthOnlyCompute.hlsl
- ShaderPassDepthOnlyCompute.hlsl.meta
- ShaderPassForwardCompute.hlsl
- ShaderPassForwardCompute.hlsl.meta
- ShaderPassGBufferCompute.hlsl
- ShaderPassGBufferCompute.hlsl.meta
- UpdateInstructions.txt
- UpdateInstructions.txt.meta
- VertMeshCompute.hlsl
- VertMeshCompute.hlsl.meta
- StandardCompute.shader
- StandardCompute.shader.meta
- UnityStandardCoreCompute.cginc
- UnityStandardCoreCompute.cginc.meta
- UnityStandardCoreForwardCompute.cginc
- UnityStandardCoreForwardCompute.cginc.meta
- UnityStandardShadowCompute.cginc
- UnityStandardShadowCompute.cginc.meta
- DepthOnlyPassCompute.hlsl
- DepthOnlyPassCompute.hlsl.meta
- LitCompute.shader
- LitCompute.shader.meta
- LitForwardPassCompute.hlsl
- LitForwardPassCompute.hlsl.meta
- Radial360.psd
- Radial360.psd.meta
- ShadowCasterPassCompute.hlsl
- ShadowCasterPassCompute.hlsl.meta
- UpdateInstructions.txt
- UpdateInstructions.txt.meta
- Common.meta
- HDRP.meta
- Standard.meta
- URP.meta
- BufferGroup.cs
- BufferGroup.cs.meta
- BufferGroupUtility.cs
- BufferGroupUtility.cs.meta
- ComponentDataValueBufferGroup.cs
- ComponentDataValueBufferGroup.cs.meta
- LocalToWorldBufferGroup.cs
- LocalToWorldBufferGroup.cs.meta
- RenderBoundsUpdateSystem.cs
- RenderBoundsUpdateSystem.cs.meta
- RenderData.cs
- RenderData.cs.meta
- RendererSystem.cs
- RendererSystem.cs.meta
- BurstCompile.cs
- BurstCompile.cs.meta
- ColorPropertyEditor.cs
- ColorPropertyEditor.cs.meta
- RenderMeshEditor.cs
- RenderMeshEditor.cs.meta
- Stackray.Renderer.Editor.asmdef
- Stackray.Renderer.Editor.asmdef.meta
- Jobs.cs
- Jobs.cs.meta
- ColorProperty.cs
- ColorProperty.cs.meta
- InstanceColorProperty.cs
- InstanceColorProperty.cs.meta
- LocalToWorldProperty.cs
- LocalToWorldProperty.cs.meta
- RenderProperties.cs
- RenderProperties.cs.meta
- Materials.meta
- package.json
- package.json.meta
- Shaders.meta
- stackray.renderer.asmdef
- stackray.renderer.asmdef.meta
- Stackray.Renderer.Editor.meta
- Stackray.Renderer.Jobs.meta
- Stackray.Renderer.meta
- Stackray.Renderer.Properties.meta
- SpritesCompute.mat
- SpritesCompute.mat.meta
- SpritesCompute.shader
- SpritesCompute.shader.meta
- SharedSpriteAtlas.cs
- SharedSpriteAtlas.cs.meta
- SpriteAnimationComponents.cs
- SpriteAnimationComponents.cs.meta
- SpriteAnimationProxy.cs
- SpriteAnimationProxy.cs.meta
- SpriteAnimationSystem.cs
- SpriteAnimationSystem.cs.meta
- SpriteAnimationUpdateSystem.cs
- SpriteAnimationUpdateSystem.cs.meta
- SpriteBounds.cs
- SpriteBounds.cs.meta
- SpriteBoundSystem.cs
- SpriteBoundSystem.cs.meta
- SpritePropertyAnimator.cs
- SpritePropertyAnimator.cs.meta
- BurstCompile.cs
- BurstCompile.cs.meta
- PivotPropertyEditor.cs
- PivotPropertyEditor.cs.meta
- ScalePropertyEditor.cs
- ScalePropertyEditor.cs.meta
- SpriteAnimationClipBufferElementEditor.cs
- SpriteAnimationClipBufferElementEditor.cs.meta
- SpriteAnimationClipMaterialEditor.cs
- SpriteAnimationClipMaterialEditor.cs.meta
- SpriteAnimationTimeSpeedStateEditor.cs
- SpriteAnimationTimeSpeedStateEditor.cs.meta
- Stackray.Sprite.Editor.asmdef
- Stackray.Sprite.Editor.asmdef.meta
- TileOffsetPropertyEditor.cs
- TileOffsetPropertyEditor.cs.meta
- IAnimationClipConverter.cs
- IAnimationClipConverter.cs.meta
- SpriteAnimationClipConverter.cs
- SpriteAnimationClipConverter.cs.meta
- SpriteConversionSystem.cs
- SpriteConversionSystem.cs.meta
- SpritePropertyAnimatorUtility.cs
- SpritePropertyAnimatorUtility.cs.meta
- SpriteRendererCache.cs
- SpriteRendererCache.cs.meta
- SpriteUtility.cs
- SpriteUtility.cs.meta
- AssemblyInfo.cs
- AssemblyInfo.cs.meta
- FlipProperty.cs
- FlipProperty.cs.meta
- PivotProperty.cs
- PivotProperty.cs.meta
- ScaleProperty.cs
- ScaleProperty.cs.meta
- TileOffsetProperty.cs
- TileOffsetProperty.cs.meta
- Materials.meta
- package.json
- package.json.meta
- Shaders.meta
- Stackray.Sprite.asmdef
- Stackray.Sprite.asmdef.meta
- Stackray.Sprite.Editor.meta
- Stackray.Sprite.Hybrid.meta
- Stackray.Sprite.meta
- Stackray.Sprite.Properties.meta
- CanvasRoot.cs
- CanvasRoot.cs.meta
- FontGlyph.cs
- FontGlyph.cs.meta
- FontMaterial.cs
- FontMaterial.cs.meta
- LimitActiveTextProxy.cs
- LimitActiveTextProxy.cs.meta
- LimitActiveTextSystem.cs
- LimitActiveTextSystem.cs.meta
- SubMeshInfo.cs
- SubMeshInfo.cs.meta
- TextData.cs
- TextData.cs.meta
- TextFontAsset.cs
- TextFontAsset.cs.meta
- TextLine.cs
- TextLine.cs.meta
- TextMeshBatchSystem.cs
- TextMeshBatchSystem.cs.meta
- TextMeshBuildSystem.cs
- TextMeshBuildSystem.cs.meta
- TextMeshMergeSystem.cs
- TextMeshMergeSystem.cs.meta
- TextMeshRenderSystem.cs
- TextMeshRenderSystem.cs.meta
- TextRenderer.cs
- TextRenderer.cs.meta
- TextRenderMesh.cs
- TextRenderMesh.cs.meta
- TextUtility.cs
- TextUtility.cs.meta
- Vertex.cs
- Vertex.cs.meta
- VertexColor.cs
- VertexColor.cs.meta
- VertexIndex.cs
- VertexIndex.cs.meta
- FontMaterialEditor.cs
- FontMaterialEditor.cs.meta
- Stackray.Text.Editor.asmdef
- Stackray.Text.Editor.asmdef.meta
- SubMeshInfoEditor.cs
- SubMeshInfoEditor.cs.meta
- TextRendererEditor.cs
- TextRendererEditor.cs.meta
- VertexEditor.cs
- VertexEditor.cs.meta
- TextConversionSystem.cs
- TextConversionSystem.cs.meta
- package.json
- package.json.meta
- Stackray.Text.asmdef
- Stackray.Text.asmdef.meta
- Stackray.Text.Editor.meta
- Stackray.Text.Hybrid.meta
- Stackray.Text.meta
- Active.cs
- Active.cs.meta
- CameraComponentData.cs
- CameraComponentData.cs.meta
- CameraSystem.cs
- CameraSystem.cs.meta
- CameraUtility.cs
- CameraUtility.cs.meta
- Extensions.cs
- Extensions.cs.meta
- Jobs.cs
- Jobs.cs.meta
- LimitActiveComponentSystem.cs
- LimitActiveComponentSystem.cs.meta
- LocalToParentSystem.cs
- LocalToParentSystem.cs.meta
- LookAtComponent.cs
- LookAtComponent.cs.meta
- LookAtMainCameraProxy.cs
- LookAtMainCameraProxy.cs.meta
- LookAtProxy.cs
- LookAtProxy.cs.meta
- LookAtSystem.cs
- LookAtSystem.cs.meta
- RectTransform.cs
- RectTransform.cs.meta
- RectTransformSystem.cs
- RectTransformSystem.cs.meta
- Rotate.cs
- Rotate.cs.meta
- RotateAroundProxy.cs
- RotateAroundProxy.cs.meta
- RotateProxy.cs
- RotateProxy.cs.meta
- RotateSystem.cs
- RotateSystem.cs.meta
- SortedEntity.cs
- SortedEntity.cs.meta
- SortSystem.cs
- SortSystem.cs.meta
- TransformUtility.cs
- TransformUtility.cs.meta
- UpdateDisabledSystem.cs
- UpdateDisabledSystem.cs.meta
- CameraConversionSystem.cs
- CameraConversionSystem.cs.meta
- RectTransformConversionSystem.cs
- RectTransformConversionSystem.cs.meta
- package.json
- package.json.meta
- Stackray.Transforms.asmdef
- Stackray.Transforms.asmdef.meta
- Stackray.Transforms.Hybrid.meta
- Stackray.Transforms.meta
- AnimatorController.controller
- AnimatorController.controller.meta
- Color.anim
- Color.anim.meta
- Dead.anim
- Dead.anim.meta
- Idle.anim
- Idle.anim.meta
- Jump.anim
- Jump.anim.meta
- RGB.anim
- RGB.anim.meta
- Run&Color.anim
- Run&Color.anim.meta
- Run.anim
- Run.anim.meta
- SimpleController.controller
- SimpleController.controller.meta
- Walk.anim
- Walk.anim.meta
- DinoDead.spriteatlas
- DinoDead.spriteatlas.meta
- DinoIdle.spriteatlas
- DinoIdle.spriteatlas.meta
- DinoJump.spriteatlas
- DinoJump.spriteatlas.meta
- DinoRun.spriteatlas
- DinoRun.spriteatlas.meta
- DinoWalk.spriteatlas
- DinoWalk.spriteatlas.meta
- PrefabProxy.cs
- PrefabProxy.cs.meta
- RandomColorTag.cs
- RandomColorTag.cs.meta
- SelectAnimationSystem.cs
- SelectAnimationSystem.cs.meta
- Spawner.cs
- Spawner.cs.meta
- SpawnerProxy.cs
- SpawnerProxy.cs.meta
- SpriteAnimationRandomizerProxy.cs
- SpriteAnimationRandomizerProxy.cs.meta
- UseUnityRenderer.cs
- UseUnityRenderer.cs.meta
- AnimationCompare.unity
- AnimationCompare.unity.meta
- AnimationPlayer.unity
- AnimationPlayer.unity.meta
- AnimationPlayerSettings.lighting
- AnimationPlayerSettings.lighting.meta
- ColorBlendAnimation.unity
- ColorBlendAnimation.unity.meta
- ColoredSprite.unity
- ColoredSprite.unity.meta
- ColoredSpriteSettings.lighting
- ColoredSpriteSettings.lighting.meta
- InstancedColorComputeHDRP.unity
- InstancedColorComputeHDRP.unity.meta
- InstancedColorComputeStandard.unity
- InstancedColorComputeStandard.unity.meta
- InstancedColorComputeURP.unity
- InstancedColorComputeURP.unity.meta
- MultiFontText.unity
- MultiFontText.unity.meta
- MultipleSpriteAnimation.unity
- MultipleSpriteAnimation.unity.meta
- MultipleSpriteAnimationSettings.lighting
- MultipleSpriteAnimationSettings.lighting.meta
- Rotation.unity
- Rotation.unity.meta
- Text.unity
- Text.unity.meta
- ComputeHDRP.unity
- ComputeHDRP.unity.meta
- ComputeHDRPWithUnityRenderer.unity
- ComputeHDRPWithUnityRenderer.unity.meta
- ComputeStandardRP.unity
- ComputeStandardRP.unity.meta
- ComputeURP.unity
- ComputeURP.unity.meta
- MassiveSpriteAnimation.unity
- MassiveSpriteAnimation.unity.meta
- MassiveSpriteAnimationAndStatic.unity
- MassiveSpriteAnimationAndStatic.unity.meta
- MassiveStaticText.unity
- MassiveStaticText.unity.meta
- RotateComputeHDRP.unity
- RotateComputeHDRP.unity.meta
- RotateComputeStandardRP.unity
- RotateComputeStandardRP.unity.meta
- RotateComputeURP.unity
- RotateComputeURP.unity.meta
- SpriteAnimationAndStatic.unity
- SpriteAnimationAndStatic.unity.meta
- TextCull.unity
- TextCull.unity.meta
- CubeRotation.unity
- CubeRotation.unity.meta
- CubeRotationSettings.lighting
- CubeRotationSettings.lighting.meta
- Simple.meta
- StressTests.meta
- SubScene.meta
- ShaderGraphHDColor.shadergraph
- ShaderGraphHDColor.shadergraph.meta
- HDInstancedColor.mat
- HDInstancedColor.mat.meta
- Shaders.meta
- CubeComputeHDRP.prefab
- CubeComputeHDRP.prefab.meta
- CubeComputeHDRPUnity.prefab
- CubeComputeHDRPUnity.prefab.meta
- CubeComputeStandardRP.prefab
- CubeComputeStandardRP.prefab.meta
- CubeComputeURP.prefab
- CubeComputeURP.prefab.meta
- Dino.prefab
- Dino.prefab.meta
- DinoRandom.prefab
- DinoRandom.prefab.meta
- Single.prefab
- Single.prefab.meta
- TextFont01 (TMP).prefab
- TextFont01 (TMP).prefab.meta
- TextFont02 (TMP).prefab
- TextFont02 (TMP).prefab.meta
- InitialRandomAnimationSystem.cs
- InitialRandomAnimationSystem.cs.meta
- RandomColorSystem.cs
- RandomColorSystem.cs.meta
- SpawnerSystem.cs
- SpawnerSystem.cs.meta
- SpawnPrefabSystem.cs
- SpawnPrefabSystem.cs.meta
- StressTestSystem.cs
- StressTestSystem.cs.meta
- TestSystem.cs
- TestSystem.cs.meta
- TextMesh Pro User Guide 2016.pdf
- TextMesh Pro User Guide 2016.pdf.meta
- Gotham-Book.otf
- Gotham-Book.otf.meta
- LiberationSans - OFL.txt
- LiberationSans - OFL.txt.meta
- LiberationSans.ttf
- LiberationSans.ttf.meta
- Gotham-Book SDF.asset
- Gotham-Book SDF.asset.meta
- LiberationSans SDF - Drop Shadow.mat
- LiberationSans SDF - Drop Shadow.mat.meta
- LiberationSans SDF - Fallback.asset
- LiberationSans SDF - Fallback.asset.meta
- LiberationSans SDF - Outline.mat
- LiberationSans SDF - Outline.mat.meta
- LiberationSans SDF.asset
- LiberationSans SDF.asset.meta
- TMP_Bitmap-Custom-Atlas.shader
- TMP_Bitmap-Custom-Atlas.shader.meta
- TMP_Bitmap-Mobile.shader
- TMP_Bitmap-Mobile.shader.meta
- TMP_Bitmap.shader
- TMP_Bitmap.shader.meta
- TMP_SDF Overlay.shader
- TMP_SDF Overlay.shader.meta
- TMP_SDF-Mobile Masking.shader
- TMP_SDF-Mobile Masking.shader.meta
- TMP_SDF-Mobile Overlay.shader
- TMP_SDF-Mobile Overlay.shader.meta
- TMP_SDF-Mobile.shader
- TMP_SDF-Mobile.shader.meta
- TMP_SDF-Surface-Mobile.shader
- TMP_SDF-Surface-Mobile.shader.meta
- TMP_SDF-Surface.shader
- TMP_SDF-Surface.shader.meta
- TMP_SDF.shader
- TMP_SDF.shader.meta
- TMP_Sprite.shader
- TMP_Sprite.shader.meta
- TMPro.cginc
- TMPro.cginc.meta
- TMPro_Properties.cginc
- TMPro_Properties.cginc.meta
- TMPro_Surface.cginc
- TMPro_Surface.cginc.meta
- EmojiOne.asset
- EmojiOne.asset.meta
- Default Style Sheet.asset
- Default Style Sheet.asset.meta
- Fonts & Materials.meta
- LineBreaking Following Characters.txt
- LineBreaking Following Characters.txt.meta
- LineBreaking Leading Characters.txt
- LineBreaking Leading Characters.txt.meta
- Shaders.meta
- Sprite Assets.meta
- Style Sheets.meta
- TMP Settings.asset
- TMP Settings.asset.meta
- EmojiOne Attribution.txt
- EmojiOne Attribution.txt.meta
- EmojiOne.json
- EmojiOne.json.meta
- EmojiOne.png
- EmojiOne.png.meta
- Documentation.meta
- Fonts.meta
- Resources.meta
- Sprites.meta
- Dead (1).png
- Dead (1).png.meta
- Dead (2).png
- Dead (2).png.meta
- Dead (3).png
- Dead (3).png.meta
- Dead (4).png
- Dead (4).png.meta
- Dead (5).png
- Dead (5).png.meta
- Dead (6).png
- Dead (6).png.meta
- Dead (7).png
- Dead (7).png.meta
- Dead (8).png
- Dead (8).png.meta
- Idle (1).png
- Idle (1).png.meta
- Idle (10).png
- Idle (10).png.meta
- Idle (2).png
- Idle (2).png.meta
- Idle (3).png
- Idle (3).png.meta
- Idle (4).png
- Idle (4).png.meta
- Idle (5).png
- Idle (5).png.meta
- Idle (6).png
- Idle (6).png.meta
- Idle (7).png
- Idle (7).png.meta
- Idle (8).png
- Idle (8).png.meta
- Idle (9).png
- Idle (9).png.meta
- Jump (1).png
- Jump (1).png.meta
- Jump (10).png
- Jump (10).png.meta
- Jump (11).png
- Jump (11).png.meta
- Jump (12).png
- Jump (12).png.meta
- Jump (2).png
- Jump (2).png.meta
- Jump (3).png
- Jump (3).png.meta
- Jump (4).png
- Jump (4).png.meta
- Jump (5).png
- Jump (5).png.meta
- Jump (6).png
- Jump (6).png.meta
- Jump (7).png
- Jump (7).png.meta
- Jump (8).png
- Jump (8).png.meta
- Jump (9).png
- Jump (9).png.meta
- Run (1).png
- Run (1).png.meta
- Run (2).png
- Run (2).png.meta
- Run (3).png
- Run (3).png.meta
- Run (4).png
- Run (4).png.meta
- Run (5).png
- Run (5).png.meta
- Run (6).png
- Run (6).png.meta
- Run (7).png
- Run (7).png.meta
- Run (8).png
- Run (8).png.meta
- Simple.png
- Simple.png.meta
- Walk (1).png
- Walk (1).png.meta
- Walk (10).png
- Walk (10).png.meta
- Walk (2).png
- Walk (2).png.meta
- Walk (3).png
- Walk (3).png.meta
- Walk (4).png
- Walk (4).png.meta
- Walk (5).png
- Walk (5).png.meta
- Walk (6).png
- Walk (6).png.meta
- Walk (7).png
- Walk (7).png.meta
- Walk (8).png
- Walk (8).png.meta
- Walk (9).png
- Walk (9).png.meta
- Yellow.png
- Yellow.png.meta
- Animations.meta
- Atlas.meta
- Components.meta
- Example.meta
- HDRenderPipelineAsset.asset
- HDRenderPipelineAsset.asset.meta
- HybridRendererSettings.asset
- HybridRendererSettings.asset.meta
- Materials.meta
- Prefabs.meta
- Systems.meta
- TextMesh Pro.meta
- Textures.meta
- UniversalRenderPipelineAsset.asset
- UniversalRenderPipelineAsset.asset.meta
- UniversalRenderPipelineAsset_Renderer.asset
- UniversalRenderPipelineAsset_Renderer.asset.meta
- VFXDefaultResources.asset
- VFXDefaultResources.asset.meta
- manifest.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- HDRPProjectSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- PackageManagerSettings.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- URPProjectSettings.asset
- VersionControlSettings.asset
- VFXManager.asset
- XRSettings.asset
- EditorUserSettings.asset
- .gitignore
- .gitattributes
- .gitignore
- LICENSE
- README.md
- release.ps1
- release.sh
// repository documentation
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