Generalized-Smoothing-Framework
This is the released code for the following papers: A generalized framework for edge-preserving and structure-preserving image smoothing. Liu W, et al., TPAMI 2021, AAAI 2020
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Download Latest Version (.zip)- generalized_smooth.m
- mexFile.m
- mexGetGuideWeight.cpp
- mexGetGuideWeight.mexw64
- mexGetInternalWeight.cpp
- mexGetInternalWeight.mexw64
- 01.jpg
- 02.jpg
- 03.jpg
- flower.png
- train.png
- tree.png
- cave_flash.png
- cave_noflash.png
- art_big.png
- art_color.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- book_big.png
- book_color.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- dolls_big.png
- dolls_color.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- laundry_big.png
- laundry_color.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- moebius_big.png
- moebius_color.png
- depth_1_n.png
- depth_2_n.png
- depth_3_n.png
- depth_4_n.png
- reindeer_big.png
- reindeer_color.png
- belgium.hdr
- doll.hdr
- rend01.hdr
- rend02.hdr
- 01.jpg
- 02.jpg
- 03.jpg
- 04.jpg
- .gitattributes
- clip_art_compression_removal.m
- detail_enhancement.m
- flash_no_flash_filtering.m
- guided_depth_map_upsampling.m
- hdr_tone_mapping.m
- LICENSE
- README.md
- texture_removal.m
// repository documentation
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