UnityURPMetaballParticlesPart1
Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
File Explorer
- SphereTracerPart1.mat
- SphereTracerPart1.mat.meta
- SphereTraceTest.unity
- SphereTraceTest.unity.meta
- UniversalRenderPipelineAsset.asset
- UniversalRenderPipelineAsset.asset.meta
- UniversalRenderPipelineAsset_Renderer.asset
- UniversalRenderPipelineAsset_Renderer.asset.meta
- Metaball.hlsl
- Metaball.hlsl.meta
- Includes.meta
- Metaball.shadergraph
- Metaball.shadergraph.meta
- Materials.meta
- Scenes.meta
- Settings.meta
- Shaders.meta
- manifest.json
- packages-lock.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- PackageManagerSettings.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- URPProjectSettings.asset
- VersionControlSettings.asset
- VFXManager.asset
- XRSettings.asset
- .gitignore
- LICENSE
- Metaballs.png
- README.md
# Use via CDN
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