Ghost-AntiCheat
A prediction-based movement anti-cheat for Minecraft Bedrock Edition.
파일 탐색기
- gradle-wrapper.jar
- gradle-wrapper.properties
- InventoryContentAck.java
- InventorySlotAck.java
- Acknowledgment.java
- InventoryAcknowledgmentHandler.java
- AlertManager.java
- CheckInfo.java
- Experimental.java
- CheckHolder.java
- OffsetHandlerCheck.java
- PacketCheck.java
- PingBasedCheck.java
- Check.java
- BadPacketA.java
- BadPacketB.java
- AirLiquidBreak.java
- BreakingUtil.java
- FarBreak.java
- InvalidBreak.java
- PositionBreak.java
- WrongBreak.java
- ElytraA.java
- ElytraActionUtil.java
- ElytraB.java
- ElytraC.java
- ElytraD.java
- ElytraE.java
- ElytraF.java
- ElytraG.java
- Hitboxes.java
- NoSlow.java
- InventoryInteractionUtil.java
- MultiActionsA.java
- MultiActionsB.java
- MultiActionsC.java
- MultiActionsD.java
- MultiActionsE.java
- MultiActionUtil.java
- AntiKB.java
- Collisions.java
- DebugOffsetA.java
- Phase.java
- Prediction.java
- PredictionDebugLogger.java
- PredictionOffsetCheck.java
- Reach.java
- FarPlace.java
- Timer.java
- ActorMoveHitboxUpdateSystem.java
- ActorMoveSystem.java
- ActorSetPosSystem.java
- AutoStepFilterSystem.java
- AutoStepSystem.java
- BlockCollisionsAddActorSetPosRequestSystem.java
- BlockCollisionsSystem.java
- CollidableMobNotifierSystem.java
- CollisionShapesCopySystem.java
- ConfigureDepenetration.java
- CopyCollisionShapesRewindSystem.java
- FinalizeMoveSystem.java
- FlagPlayersForCollisionSystem.java
- MoveCollisionSystem.java
- MovementCollisionPreviewSystem.java
- MoveTowardsClosestSpaceSystemFromActor.java
- NoClipOrNoBlockMoveFilterSystem.java
- RemoveBlockCollisionResolutionVectorSystem.java
- RemoveHasAutoSteppedSystem.java
- ServerVariableMaxAutoStepSystem.java
- SneakMovementSystem.java
- UpdateDepenetration.java
- UpdateOnewayCollisionsSystem.java
- CuboidBlockIterator.java
- BedrockCollision.java
- DynamicCollision.java
- GeyserCollisionData.java
- JavaCollisionShape.java
- GhostCommand.java
- ArmorContainerCache.java
- PlayerContainerCache.java
- TradeContainerCache.java
- ContainerCache.java
- CachedEntityState.java
- EntityCache.java
- PacketVisibleChunkCache.java
- CompensatedInventory.java
- Config.java
- ConfigLoader.java
- BlockLegacy.java
- NetworkBlockState.java
- NetworkBlockStateRegistry.java
- PowderSnowBlock.java
- PredictionData.java
- BundleData.java
- ItemCache.java
- ItemSnapshot.java
- PotionMixData.java
- AttributeInstance.java
- StatusEffect.java
- BreakingData.java
- EntityDimensions.java
- FluidState.java
- PacketListener.java
- NetworkLatencyPackets.java
- VehiclePackets.java
- PlayerEffectPackets.java
- PlayerInventoryPackets.java
- PlayerVelocityPackets.java
- ServerChunkPackets.java
- ServerDataPackets.java
- ServerEntityPackets.java
- ClientMovementPredictionSyncPacket.java
- MovementPipelineDebugLogger.java
- ServerNetworkHandler.java
- VehicleData.java
- GhostPlayerManager.java
- GhostDebugState.java
- GhostMovementBridgeState.java
- GhostPlayer.java
- PendingPistonMovement.java
- NukkitLatencyAdapter.java
- NukkitPistonMovementAdapter.java
- NukkitPistonRequestConsumer.java
- AABBShapeComponent.java
- AbilitiesComponent.java
- AbilitiesRequestComponent.java
- ActorDataBoundingBoxComponent.java
- ActorDataDirtyFlagsComponent.java
- ActorDataFlag.java
- ActorDataFlagComponent.java
- ActorDataHorseFlagComponent.java
- ActorDataJumpDurationComponent.java
- ActorDataSeatOffsetComponent.java
- ActorGameTypeComponent.java
- ActorHeadInWaterFlagComponent.java
- ActorHeadWasInWaterFlagComponent.java
- ActorMovementTickNeededComponent.java
- ActorRotationComponent.java
- ActorSetPositionRequestComponent.java
- AntiCheatRewindFlagComponent.java
- ApplyReplayStateTrackerRequestComponent.java
- ApplyRestitutionComponent.java
- AttributesComponent.java
- AutoClimbTravelFlagComponent.java
- AutoStepRequestFlagComponent.java
- BlockCollisionEvaluationQueueComponent.java
- BlockMovementSlowdownAppliedComponent.java
- BlockMovementSlowdownMultiplierComponent.java
- BlockPosTrackerComponent.java
- BlockSourceComponent.java
- BounceGravityCorrectionComponent.java
- CanAlwaysAutoStepFlagComponent.java
- CanStandOnSnowFlagComponent.java
- ClientAcceptanceThresholdsComponent.java
- ClientInputLockComponent.java
- CollidableMobFlagComponent.java
- CollidableMobNearFlagComponent.java
- CollisionFlagComponent.java
- CurrentlyStandingOnBlockComponent.java
- CustomDepenetrationMagnitudeComponent.java
- DepenetrationComponent.java
- ExternalDataComponent.java
- FallDistanceComponent.java
- FallingBlockFlagComponent.java
- ForceSendMotionPacketComponent.java
- HasAutoSteppedComponent.java
- HasLightweightFamilyFlagComponent.java
- HasTeleportedFlagComponent.java
- HoneyBlockFlag.java
- HorizontalCollisionFlagComponent.java
- InsideBlockWithPosAndBlockComponent.java
- InsideBubbleColumnBlockComponent.java
- InsideOnewayBlockComponent.java
- InsideSlowingSweetBerryBushBlockComponent.java
- InsideWebBlockComponent.java
- IsBeingTeleportedFlagComponent.java
- IsHorizontalPoseFlagComponent.java
- ItemInUseComponent.java
- ItemInUseTicksDuringMovementComponent.java
- ItemUseSlowdownModifierComponent.java
- LavaTravelFlagComponent.java
- LocalConstBlockSourceFactoryComponent.java
- MaxAutoStepComponent.java
- MobEffectsComponent.java
- MobIsJumpingFlagComponent.java
- MobJumpComponent.java
- MobTravelComponent.java
- MoveInputComponent.java
- MovementAbilitiesComponent.java
- MovementAttributesComponent.java
- MovementEffectsComponent.java
- MovementInterpolatorComponent.java
- MovementSpeedComponent.java
- MoveRequestComponent.java
- MoveTowardsClosestSpaceFlagComponent.java
- OnGroundFlagComponent.java
- PermissionFlyFlagComponent.java
- PlayerActionComponent.java
- PlayerDestroyProgressCacheComponent.java
- PlayerFlyingTravelComponent.java
- PlayerInputModeComponent.java
- PlayerInputRequestComponent.java
- PlayerInputTick.java
- PlayerLoadingScreenComponent.java
- PlayerMovementSettingsComponent.java
- PlayerPositionModeComponent.java
- PlayerTickStartVelocityComponent.java
- PowderSnowBlockFlag.java
- PredictedMovementComponent.java
- PushableByBlockComponent.java
- ReplayStateComponent.java
- ReplayStateTrackerComponent.java
- RewindCollisionShapesComponent.java
- RiptideTridentSpinAttackComponent.java
- ServerPlayerCurrentMovementComponent.java
- ServerPlayerInventoryTransactionComponent.java
- ServerPlayerMovementComponent.java
- ServerPlayerMovementSyncComponent.java
- ServerPlayerTeleportingFlagComponent.java
- ShouldBeSimulatedComponent.java
- ShouldUpdateBoundingBoxRequestComponent.java
- SneakingComponent.java
- SpinAttackResultsComponent.java
- StandOnOtherBlockFlagComponent.java
- StandOnSpeedAlteringBlockFlagComponent.java
- StateVectorComponent.java
- SweetBerryBushBlockFlag.java
- SwiftSneakEnchantComponent.java
- SwimAmountComponent.java
- SwimSpeedMultiplierComponent.java
- SynchedActorDataComponent.java
- UnloadedChunkTimerComponent.java
- VanillaClientGameplayComponent.java
- VehicleComponent.java
- VerticalCollisionFlagComponent.java
- WasInLavaFlagComponent.java
- WasInWaterFlagComponent.java
- WaterMovementComponent.java
- WaterTravelFlagComponent.java
- EntityContext.java
- EntityRegistry.java
- EntitySystems.java
- InventoryTransactionError.java
- ItemStackNetManagerServer.java
- ItemStackRequestActionHandler.java
- ItemStackResponseStatus.java
- BdsMovementMath.java
- BdsTrigMath.java
- PlayerMovement.java
- PlayerResetMovementSpeedSystem.java
- SoulSpeedAttributeSystem.java
- UpdateAttributesSystem.java
- Cleanup.java
- Filter.java
- GenericOnStandOn.java
- SpeedAlteringBlockStandOn.java
- BlockClimberSystem.java
- BlockMovementSlowdownMultiplierSystem.java
- BlockPosTrackerResetShouldTriggerStandOnSystem.java
- BlockPosTrackerSystem.java
- CurrentlyStandingOnBlockSystem.java
- EntityInsideSystem.java
- InsideHoneyBlockSystem.java
- InsidePowderSnowBlockSystem.java
- InsideSweetBerryBushBlockSystem.java
- ScaffoldingActionSystem.java
- ScaffoldingIntentSystem.java
- SetEntityInsideSystem.java
- SweetBerryBushMovementSlowdownSystem.java
- SweetBerryBushReplayInputSystem.java
- TickMobEffectsSystem.java
- GlideInputSystem.java
- GlideMoveSystem.java
- JumpInputSystem.java
- PlayerInputFilterServerSystem.java
- ProcessPlayerActionPacketSystem.java
- SendPlayerAuthInputReceivedEventSystem.java
- ServerMoveInputHandlerSystemUtils.java
- SneakingSystem.java
- StorePreviousClientInputSystem.java
- UpdateServerPlayerInputSystem.java
- ServerPlayerInventoryTransactionSystem.java
- ItemUseSlowdownApplySystem.java
- ItemUseSlowdownClearSystem.java
- ItemUseSlowdownSystem.java
- ItemUseTickDurationMovementSystem.java
- ItemUseTickDurationSystem.java
- ClimbOutOfLiquidSystem.java
- LiquidPhysicsSystem.java
- TravelTypeSensingSystem.java
- UpdateWaterStateRequestSystem.java
- InLavaSensingSystem.java
- LavaMoveSystem.java
- LavaResetFallDistanceSystem.java
- LavaTravelSystem.java
- MobMovementDrag.java
- CurrentSwimAmountSystem.java
- InWaterSensingSystem.java
- MobMovementDrag.java
- SwimControlSystem.java
- SwimTriggerSystem.java
- UnderWaterSensingSystem.java
- WaterMoveSystem.java
- WaterSinkInputSystem.java
- WaterTravelSystem.java
- AccumulateHistory.java
- AcknowledgeServerMotionSystem.java
- ActorPostAiStepTickSystem.java
- AddMovementTickNeededForCatchup.java
- CleanupLingeringReplayStateComponents.java
- ClientAcceptanceSystem.java
- ConfigurePlayerTickStartVelocitySystem.java
- DiscardHistory.java
- MovementTickResetTemporaryComponentsSystem.java
- PlayerBoundingBoxStateUpdateSystem.java
- PlayerPreMobTravelStorePositionSystem.java
- PredictedMovementSystem.java
- SelectPlayerTickStartVelocitySystem.java
- TickServerPlayerMovementCorrection.java
- TickServerPlayerMovementFinalSystem.java
- UpdateHorizontalPoseSystem.java
- ValidateClientPredictionSystem.java
- ActionSprintTriggerSystem.java
- FlyTriggerActionSystem.java
- FlyTriggerIntentSystem.java
- IntentSprintTriggerSystem.java
- ProcessRequestAbilitiesSystem.java
- RemovePermissionFlyFlagSystem.java
- SetRequestSprintTriggerSystem.java
- SneakTriggerActionSystem.java
- StartGlidingActionServerSystem.java
- StopGlidingActionServerSystem.java
- UpdateAbilitiesSystem.java
- ApplyRestitution.java
- RemoveApplyRestitutionComponent.java
- ApplyGravityWithBounceCorrection.java
- ComputeBlockRestitutionSystem.java
- RemoveBounceGravityCorrectionComponent.java
- RequestGravityCorrectionSystem.java
- ResetHorizontalVelocitySystem.java
- ResetVerticalVelocitySystem.java
- RemoveSpinAttackResultsComponentSystem.java
- SpinAttackFetchNearbyMobsSystem.java
- StartSpinAttackActionSystem.java
- StoreSpinAttackResultSystem.java
- StoreSpinAttackRiptideLevelSystem.java
- ServerPlayerTeleportProtectionSystem.java
- TeleportInterpolatorResetSystem.java
- TeleportPositionModeEventSystem.java
- TeleportToSystem.java
- ApplyJumpModifierSystem.java
- AutoClimbSystem.java
- DecrementNoJumpDelaySystem.java
- DefaultMoveSystems.java
- FlyingPlayerStuckOnGroundWorkaroundSystem.java
- GroundTravelTypeSystem.java
- JumpFromGroundSystem.java
- LevitateSystem.java
- MobJumpSystem.java
- MobMovementDrag.java
- MobMovementFriction.java
- MobTravelIntentSystem.java
- MobTravelPlayerOrLocalFilterSystem.java
- MobTravelUpdateSpeedsSystem.java
- PlayerFlyingMoveSpeed.java
- TravelMoveRequestSystem.java
- VerticalFlySpeedControlSystem.java
- BlockType.java
- BlockSource.java
- LocalConstBlockSource.java
- CollisionShapeEntry.java
- NukkitItemUseStateComponent.java
- NukkitSneakInputStateComponent.java
- ReplayableActorInput.java
- NukkitBundleRequestAdapter.java
- NukkitInventoryTransactionAdapter.java
- NukkitInventoryTransactionDataAdapter.java
- NukkitItemStackRequestAdapter.java
- NukkitItemUseAdapter.java
- NukkitItemUseStateSystem.java
- NukkitPlayerActionDispatchSystem.java
- NukkitSneakInputNormalizationSystem.java
- NukkitClientVisibleMovementMetadataAdapter.java
- NukkitEntityPositionAdapter.java
- NukkitMovementEffectAdapter.java
- NukkitPlayerTickAdapter.java
- NukkitServerPlayerInitializationAdapter.java
- NukkitAdapter.java
- BedrockProtocolCapabilities.java
- TeleportData.java
- TeleportUtil.java
- BlockUtil.java
- Box.java
- HitboxUtil.java
- Mutable.java
- ReachUtil.java
- Vec3.java
- PositionInterpolator.java
- ClientDeviceUtil.java
- EntityMetadataUtil.java
- GhostTrigMath.java
- InputUtil.java
- ItemUtil.java
- LatencyUtil.java
- MathUtil.java
- Pair.java
- StringUtil.java
- Ghost.java
- GhostPlugin.java
- BlockMappings.java
- geyser-collisions.bin
- config.yml
- plugin.yml
- BreakingUtilTest.java
- PacketVisibleChunkCacheTest.java
- NetworkBlockStateRegistryTest.java
- NetworkLatencyPacketsTest.java
- ServerChunkPacketsTest.java
- ServerDataPacketsTest.java
- ClientMovementPredictionSyncPacketTest.java
- ServerNetworkHandlerTest.java
- GhostMovementBridgeStateTest.java
- NukkitPistonMovementAdapterTest.java
- PlayerTickStartVelocityComponentTest.java
- BedrockProtocolCapabilitiesTest.java
- ClientDeviceUtilTest.java
- LatencyUtilTest.java
- GenerateGeyserCollisionData.java
- .gitignore
- build.gradle.kts
- CHANGELOG.md
- gradlew
- gradlew.bat
- LICENSE
- README.md
- release-notes.md
- settings.gradle.kts
- THIRD_PARTY_NOTICES.md
# CDN으로 사용하기
jsDelivrjsDelivr는 공개 GitHub 리포지토리를 별도 설정 없이 CDN으로 즉시 서빙합니다. 버전과 파일을 고르면 웹페이지에 바로 붙일 수 있는 링크와 예시 코드가 만들어집니다.
링크
예시
// repository documentation
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