Health-Bar
Project files for our tutorial on how to create a health bar in Unity.
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Download Latest Version (.zip)- ConstructionLight_Mat.mat
- ConstructionLight_Mat.mat.meta
- DryWall_Mat.mat
- DryWall_Mat.mat.meta
- DryWallPainted_Mat.mat
- DryWallPainted_Mat.mat.meta
- Ground_Mat.mat
- Ground_Mat.mat.meta
- Hammer_Mat.mat
- Hammer_Mat.mat.meta
- HardHat_Mat.mat
- HardHat_Mat.mat.meta
- Jigsaw_Mat.mat
- Jigsaw_Mat.mat.meta
- LightBulb_Mat.mat
- LightBulb_Mat.mat.meta
- Liquid_Mat.mat
- Liquid_Mat.mat.meta
- Metal_Blue_Simple_Mat.mat
- Metal_Blue_Simple_Mat.mat.meta
- Metal_Simple_Mat.mat
- Metal_Simple_Mat.mat.meta
- OBS_Mat.mat
- OBS_Mat.mat.meta
- Paint1G_WAnim_Material.mat
- Paint1G_WAnim_Material.mat.meta
- PaintBrush_Mat.mat
- PaintBrush_Mat.mat.meta
- PaintLabel_Mat.mat
- PaintLabel_Mat.mat.meta
- Plastic_Black_Mat.mat
- Plastic_Black_Mat.mat.meta
- Plastic_Gray_Mat.mat
- Plastic_Gray_Mat.mat.meta
- Plastic_Ridges_Mat.mat
- Plastic_Ridges_Mat.mat.meta
- Plastic_Rough_Mat.mat
- Plastic_Rough_Mat.mat.meta
- Plastic_Transparent.mat
- Plastic_Transparent.mat.meta
- Plastic_White_Mat.mat
- Plastic_White_Mat.mat.meta
- Plastic_Yellow_Mat.mat
- Plastic_Yellow_Mat.mat.meta
- Strap_Mat.mat
- Strap_Mat.mat.meta
- Stud_Mat.mat
- Stud_Mat.mat.meta
- brush_low.fbx
- brush_low.fbx.meta
- ConstructionLight_Low.fbx
- ConstructionLight_Low.fbx.meta
- hammer_low.fbx
- hammer_low.fbx.meta
- jigsaw_low.fbx
- jigsaw_low.fbx.meta
- magneticlevel_low.fbx
- magneticlevel_low.fbx.meta
- paintbucket_low.fbx
- paintbucket_low.fbx.meta
- safetygoggles_low.fbx
- safetygoggles_low.fbx.meta
- safetyhat_low.fbx
- safetyhat_low.fbx.meta
- small_plane.fbx
- small_plane.fbx.meta
- Stud.fbx
- Stud.fbx.meta
- Workbench.fbx
- Workbench.fbx.meta
- Workbench_Low.fbx
- Workbench_Low.fbx.meta
- Workshop_Set.fbx
- Workshop_Set.fbx.meta
- Construction Light Low.prefab
- Construction Light Low.prefab.meta
- Paint Supplies.prefab
- Paint Supplies.prefab.meta
- Props.prefab
- Props.prefab.meta
- Workbench.prefab
- Workbench.prefab.meta
- Workbench_LOD0.prefab
- Workbench_LOD0.prefab.meta
- Workbench_LOD1.prefab
- Workbench_LOD1.prefab.meta
- Workshop Set.prefab
- Workshop Set.prefab.meta
- Paint1G_WAnim_Shader.ShaderGraph
- Paint1G_WAnim_Shader.ShaderGraph.meta
- Ground_Albedo.tif
- Ground_Albedo.tif.meta
- Ground_MetallicOcculusionSmoothness.tif
- Ground_MetallicOcculusionSmoothness.tif.meta
- Ground_Normal.tif
- Ground_Normal.tif.meta
- Drywall_Albedo.tif
- Drywall_Albedo.tif.meta
- Drywall_AlbedoSmoothness.tif
- Drywall_AlbedoSmoothness.tif.meta
- Drywall_Normal.tif
- Drywall_Normal.tif.meta
- DrywallPainted_Normal.tif
- DrywallPainted_Normal.tif.meta
- Metal_Albedo.tif
- Metal_Albedo.tif.meta
- Metal_MetallicSmoothness.tif
- Metal_MetallicSmoothness.tif.meta
- Metal_Normal.tif
- Metal_Normal.tif.meta
- Elastic_MetallicOcculusionSmoothness.tif
- Elastic_MetallicOcculusionSmoothness.tif.meta
- Elastic_Normal.tif
- Elastic_Normal.tif.meta
- Plastic_AlbedoSmoothness.tif
- Plastic_AlbedoSmoothness.tif.meta
- Plastic_Normal.tif
- Plastic_Normal.tif.meta
- PlasticRidges_Albedo.tif
- PlasticRidges_Albedo.tif.meta
- PlasticRidges_MetallicOcculusionSmoothness.tif
- PlasticRidges_MetallicOcculusionSmoothness.tif.meta
- PlasticRidges_Normal.tif
- PlasticRidges_Normal.tif.meta
- PlasticRough_Albedo.tif
- PlasticRough_Albedo.tif.meta
- PlasticRough_MetallicOcculusionSmoothness.tif
- PlasticRough_MetallicOcculusionSmoothness.tif.meta
- ConstructionLight_Albedo.tif
- ConstructionLight_Albedo.tif.meta
- ConstructionLight_MetallicOcculusionSmoothness.tif
- ConstructionLight_MetallicOcculusionSmoothness.tif.meta
- Hammer_Albedo.tif
- Hammer_Albedo.tif.meta
- Hammer_MetallicOcculusionSmoothness.tif
- Hammer_MetallicOcculusionSmoothness.tif.meta
- Hammer_Normal.tif
- Hammer_Normal.tif.meta
- SafetyHat_Albedo.tif
- SafetyHat_Albedo.tif.meta
- SafetyHat_MetallicOcculusionSmoothness.tif
- SafetyHat_MetallicOcculusionSmoothness.tif.meta
- SafetyHat_Normal.tif
- SafetyHat_Normal.tif.meta
- Jigsaw_Albedo.tif
- Jigsaw_Albedo.tif.meta
- Jigsaw_MetallicOcculusionSmoothness.tif
- Jigsaw_MetallicOcculusionSmoothness.tif.meta
- Jigsaw_Normal.tif
- Jigsaw_Normal.tif.meta
- Paint1G_Albedo.tif
- Paint1G_Albedo.tif.meta
- Paint1G_MetallicOcculusionRoughness.tif
- Paint1G_MetallicOcculusionRoughness.tif.meta
- Paint1G_Normal.tif
- Paint1G_Normal.tif.meta
- Paint5G_AlbedoSmoothness.tif
- Paint5G_AlbedoSmoothness.tif.meta
- PaintAnimMask.tif
- PaintAnimMask.tif.meta
- Paintbrush_Albedo.tif
- Paintbrush_Albedo.tif.meta
- Paintbrush_MetallicOcculusionSmoothness.tif
- Paintbrush_MetallicOcculusionSmoothness.tif.meta
- Paintbrush_Normal.tif
- Paintbrush_Normal.tif.meta
- PaintLabel.tif
- PaintLabel.tif.meta
- Construction_Light.meta
- Hammer.meta
- HardHat.meta
- Jigsaw.meta
- Paint.meta
- OBS_Albedo.tif
- OBS_Albedo.tif.meta
- OBS_MetallicOcculusionSmoothness.tif
- OBS_MetallicOcculusionSmoothness.tif.meta
- OBS_Normal.tif
- OBS_Normal.tif.meta
- Plywood_Albedo.tif
- Plywood_Albedo.tif.meta
- Plywood_MetallicOcculusionSmoothness.tif
- Plywood_MetallicOcculusionSmoothness.tif.meta
- Plywood_Normal.tif
- Plywood_Normal.tif.meta
- Concrete.meta
- Drywall.meta
- Metal.meta
- Plastic.meta
- Props.meta
- Wood.meta
- Materials.meta
- Models.meta
- Prefabs.meta
- Shaders.meta
- Textures.meta
- Ground.mat
- Ground.mat.meta
- Red.mat
- Red.mat.meta
- Skybox_Mat.mat
- Skybox_Mat.mat.meta
- AlbedoTexture_Default.preset
- AlbedoTexture_Default.preset.meta
- AudioDecompressOnLoad.preset
- AudioDecompressOnLoad.preset.meta
- DirectionalLight_Default.preset
- DirectionalLight_Default.preset.meta
- AudioCompressedInMemory.preset
- AudioCompressedInMemory.preset.meta
- AudioStreaming.preset
- AudioStreaming.preset.meta
- Defaults.meta
- NormalTexture.preset
- NormalTexture.preset.meta
- UtilityTexture.preset
- UtilityTexture.preset.meta
- Example Game.unity
- Example Game.unity.meta
- Simple Scene.unity
- Simple Scene.unity.meta
- PlayerMovement.cs
- PlayerMovement.cs.meta
- Rotator.cs
- Rotator.cs.meta
- SimpleCameraController.cs
- SimpleCameraController.cs.meta
- ForwardRenderer.asset
- ForwardRenderer.asset.meta
- SampleSceneProfile.asset
- SampleSceneProfile.asset.meta
- UniversalRP-HighQuality.asset
- UniversalRP-HighQuality.asset.meta
- UniversalRP-LowQuality.asset
- UniversalRP-LowQuality.asset.meta
- UniversalRP-MediumQuality.asset
- UniversalRP-MediumQuality.asset.meta
- Bar.png
- Bar.png.meta
- Heart.png
- Heart.png.meta
- Help_Icon.png
- Help_Icon.png.meta
- UniversalIcon.png
- UniversalIcon.png.meta
- ReadmeEditor.cs
- ReadmeEditor.cs.meta
- Editor.meta
- Readme.cs
- Readme.cs.meta
- Icons.meta
- Layout.wlt
- Layout.wlt.meta
- Readme.asset
- Readme.asset.meta
- Scripts.meta
- Billboard.cs
- Billboard.cs.meta
- ExampleAssets.meta
- HealthBar.cs
- HealthBar.cs.meta
- Materials.meta
- Player.cs
- Player.cs.meta
- Presets.meta
- Scenes.meta
- Scripts.meta
- Settings.meta
- Sprites.meta
- TutorialInfo.meta
- manifest.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- VFXManager.asset
- XRSettings.asset
- .gitignore
- README.md
// repository documentation
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