unity-camera-multi-target
Unity library to dynamically keep multiple objects in camera view
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Download Latest Version (.zip)- build_readme_pdf.sh
- build_readme_pdf.sh.meta
- README.md
- README.md.meta
- README.pdf
- README.pdf.meta
- LightingData.asset
- LightingData.asset.meta
- Lightmap-0_comp_dir.png
- Lightmap-0_comp_dir.png.meta
- Lightmap-0_comp_light.exr
- Lightmap-0_comp_light.exr.meta
- Example.meta
- Example.unity
- Example.unity.meta
- ExampleGameController.cs
- ExampleGameController.cs.meta
- ExampleTargetBehaviour.cs
- ExampleTargetBehaviour.cs.meta
- Falloff.psd
- Falloff.psd.meta
- ProjectorMultiply.shader
- ProjectorMultiply.shader.meta
- ProjectorShadow.mat
- ProjectorShadow.mat.meta
- Shadow.psd
- Shadow.psd.meta
- Target.mat
- Target.mat.meta
- Target.prefab
- Target.prefab.meta
- WallAndFloor.mat
- WallAndFloor.mat.meta
- CameraMultiTarget.cs
- CameraMultiTarget.cs.meta
- PositionAndRotation.cs
- PositionAndRotation.cs.meta
- ProjectionHits.cs
- ProjectionHits.cs.meta
- Documentation.meta
- Example.meta
- Library.meta
- CameraMultiTarget.meta
- manifest.json
- AudioManager.asset
- ClusterInputManager.asset
- DynamicsManager.asset
- EditorBuildSettings.asset
- EditorSettings.asset
- GraphicsSettings.asset
- InputManager.asset
- NavMeshAreas.asset
- NetworkManager.asset
- Physics2DSettings.asset
- PresetManager.asset
- ProjectSettings.asset
- ProjectVersion.txt
- QualitySettings.asset
- TagManager.asset
- TimeManager.asset
- UnityConnectSettings.asset
- .gitignore
- LICENSE
- README.md
// repository documentation
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