IIIBreakableWindshields
Breakable car glass feature from Vice City for GTA 3
파일 탐색기
- commands.xml
- 4x4_1.sc
- 4x4_2.sc
- 4x4_3.sc
- 8ball.sc
- ambulance.sc
- asuka1.sc
- asuka2.sc
- asuka3.sc
- asuka4.sc
- asuka5.sc
- asusb1.sc
- asusb2.sc
- asusb3.sc
- camera.sc
- car_gen.sc
- cat1.sc
- copcar.sc
- debug.sc
- demo2.sc
- diablo1.sc
- diablo2.sc
- diablo3.sc
- diablo4.sc
- firetruck.sc
- frank1.sc
- frank2.1.sc
- frank2.sc
- frank3.sc
- frank4.sc
- gates.sc
- genstuf.sc
- health.sc
- hj.sc
- hood1.sc
- hood2.sc
- hood3.sc
- hood4.sc
- hood5.sc
- import.sc
- intro.sc
- joey1.sc
- joey2.sc
- joey3.sc
- joey4.sc
- joey5.sc
- joey6.sc
- kenji1.sc
- kenji2.sc
- kenji3.sc
- kenji4.sc
- kenji5.sc
- love1.sc
- love2.sc
- love3.sc
- love4.sc
- love5.sc
- love6.sc
- love7.sc
- luigi1.sc
- luigi2.sc
- luigi3.sc
- luigi4.sc
- luigi5.sc
- mayhem1.sc
- meat1.sc
- meat2.sc
- meat3.sc
- meat4.sc
- pickups.sc
- rampage.sc
- ray1.sc
- ray2.sc
- ray3.sc
- ray4.sc
- ray5.sc
- ray6.sc
- rc1.sc
- rc2.sc
- rc3.sc
- rc4.sc
- switch.sc
- taxi1.sc
- toni1.sc
- toni2.sc
- toni3.sc
- toni4.sc
- toni5.sc
- usj.sc
- wanted.sc
- yard1.sc
- yard2.sc
- yard3.sc
- yard4.sc
- main.sc
- III.CLEO.h
- entplugbase.h
- pedplug.h
- vehplug.h
- PUT_RWSDK_HERE
- CAnimBlendAssociation.cpp
- CAnimBlendAssociation.h
- CAnimManager.cpp
- CAnimManager.h
- cAudioManager.cpp
- cAudioManager.h
- CAutomobile.cpp
- CAutomobile.h
- CBaseModelInfo.h
- CBoat.h
- CCam.h
- CCamera.cpp
- CCamera.h
- CCarCtrl.cpp
- CCarCtrl.h
- CColBox.h
- CColLine.h
- CCollision.cpp
- CCollision.h
- CColModel.h
- CColPoint.h
- CColSphere.h
- CColTriangle.h
- CColTrianglePlane.h
- CCopPed.h
- CCutsceneHead.h
- CCutsceneObject.h
- CDarkel.cpp
- CDarkel.h
- cDMAudio.cpp
- cDMAudio.h
- CEntity.h
- CFileMgr.cpp
- CFileMgr.h
- CFire.h
- CGeneral.cpp
- CGeneral.h
- CGlass.cpp
- CGlass.h
- CMatrix.cpp
- CMatrix.h
- CModelInfo.cpp
- CModelInfo.h
- CObject.cpp
- CObject.h
- CompressedVector.h
- CParticle.cpp
- CParticle.h
- CParticleObject.cpp
- CParticleObject.h
- cParticleSystemMgr.h
- CPed.cpp
- CPed.h
- CPhysical.h
- CPlaceable.h
- CPlayerPed.h
- CPool.h
- CPools.cpp
- CPools.h
- CPtrList.h
- CPtrNode.h
- CRect.h
- CRGBA.h
- cSampleManager.cpp
- cSampleManager.h
- CShadows.cpp
- CShadows.h
- CSprite.cpp
- CSprite.h
- CStoredCollPoly.h
- CTempColModels.cpp
- CTempColModels.h
- CTimeCycle.cpp
- CTimeCycle.h
- CTimer.cpp
- CTimer.h
- CTxdStore.cpp
- CTxdStore.h
- CVector.cpp
- CVector.h
- CVector2D.cpp
- CVector2D.h
- CVehicle.cpp
- CVehicle.h
- CWeapon.h
- CWorld.cpp
- CWorld.h
- eLevelName.h
- eModelID.h
- game.h
- RenderWare.cpp
- RenderWare.h
- types.h
- hook.cpp
- hook.h
- CPatch.h
- IniReader.cpp
- IniReader.h
- String.cpp
- String.h
- _precl.h
- address.h
- CVersion.cpp
- CVersion.h
- dllmain.cpp
- Glass.h
- IIIBreakableWindshields.vcxproj
- IIIBreakableWindshields.vcxproj.user
- main.scm
- vehicles.col
- IIIBreakableWindshields.ini
- IIIBreakableWindshields.sln
- README.md
# CDN으로 사용하기
jsDelivrjsDelivr는 공개 GitHub 리포지토리를 별도 설정 없이 CDN으로 즉시 서빙합니다. 버전과 파일을 고르면 웹페이지에 바로 붙일 수 있는 링크와 예시 코드가 만들어집니다.
링크
예시
// repository documentation
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