20XX-HACK-PACK
A full-game enhancement to the hit GameCube game, Super Smash Bros. Melee.
파일 탐색기
최종 버전 다운로드 (.zip)- hello.wrl
- mono.bmp
- hello_wrl.s
- test_hax.s
- _main.s
- data.s
- proc.s
- setup.s
- _main.s
- data_hello_wrl.s
- hello_wrl.s
- nop.s
- proc.s
- test_hax_syncCB.s
- _template.s
- all.s
- arch.s
- common.s
- DVD.s
- GObj.s
- HSDObj.s
- mem.s
- MPad.s
- ppc.s
- align.s
- bcount.s
- branch.s
- cr.s
- data.s
- dbg.s
- en.s
- enc.s
- enum.s
- errata.s
- gecko.s
- hex.s
- hidden.s
- idxr.s
- if.s
- ifalt.s
- ifdef.s
- ifnum.s
- items.s
- library.s
- list.s
- lmf.s
- load.s
- mut.s
- obj.s
- ppc.s
- README.md
- regs.s
- sidx.s
- small.s
- sp.s
- spr.s
- stack.s
- str.s
- xem.s
- xev.s
- CommonMCM.s
- melee
- melee.s
- punkpc.s
- Aesthetics.txt
- Game Modes.txt
- Gameplay.txt
- HUD.txt
- Character Select Screen.txt
- Global Effects, Unlocks, & Menu Features.txt
- In-Game Menus.txt
- Stage Select & Results Screen.txt
- !Utilities.txt
- Audio.txt
- Aux Stuff.txt
- Characters.txt
- Core Engines.txt
- Debug Mode.txt
- Items.txt
- SDR.txt
- Stages.txt
- Credits.png
- Downloads.png
- Logo.png
- Usage.png
- ReadMe and MD5s.txt
- SSBM_20XXHP_Creator.bat
- SSBM_20XXHP_Creator.sh
- xdelta3-3.0.11-x86_64.exe
- SSE 2.0 - source.asm
- SSE 2.1 - source (incomplete).asm
- SST Loader injection, v2.1.asm
- Stage Swap Engine, v1.0.asm
- Stage Swap Engine, v1.1.txt
- Stage Swap Engine, v2.2.txt
- 20XX Music Playlist Code (v1.0+notes).asm
- Battlefield Custom Platform Controller (v1.0).asm
- Every Frame Code, original.bin
- file patch orig.bin
- file patch reassembled.bin
- Lagless FoD, v1.0.asm
- Old AI Engine loader (DOL injection).txt
- Reload SSS with D-Pad Up-Down (v1.0).asm
- X+A at CSS to Reset 20XX.asm
- Turbo Mode for 20XX - orig gecko code.txt
- Turbo Mode for 20XX gecko converted for MCM.txt
- Turbo Mode integration notes.txt
- 20XX AI Engine Loader.asm
- 20XX Music Playlist Code (v1.1).asm
- All Characters are 2D.asm
- All Floors Are Drop-Through.asm
- Apply HFLR on Boot.asm
- Battlefield Custom Platform Controller.asm
- Battlefield Rainbow Water BG, v1.1.asm
- Buffed Hylian Shield.asm
- Character Flattening for Meta Mine.asm
- Debug_Control_Rewrite.asm
- Disable Dodges.txt
- Enable OSReport Print on Crash main injection.asm
- Every Frame Code, v1.1.asm
- Everyone Can Float.txt
- FSM Engine.asm
- Hold X+A to Reset 20XX.txt
- Instant Zelda-Sheik Transform.asm
- Lagless FoD, v1.1.asm
- Missing L-Cancels Falls Through Floor.txt
- MnSlChr File Patch Function.asm
- Music Volume Reduction on Idle (v1.1).txt
- Nana Respawns after 20 Seconds.asm
- OnBoot Function, v1.2.asm
- Pokemon Stadium - Disable Transforms via Custom Flag.asm
- Rainbow FD (v1.1).asm
- Random Stage Select uses 20XX Stage Swap Code.asm
- Reload SSS with D-Pad Up-Down (v1.1).asm
- Samus Shoots Random Item.txt
- Save When Transitioning from Debug Menu to CSS.txt
- SDR Conditional codes.asm
- Shinesplosion.asm
- Stage Striking (v1.2).asm
- Stage Swap Engine.asm
- 20XX 4.07++ Codes_original.txt
- Library Changes from 4.07++ to 5.0.txt
- Magus Physics Display.txt
- Non-MCM_only.txt
- Scratchpad - Achilles.txt
- Scratchpad - DRGN.txt
- SSBM Facts.txt
- .gitattributes
- 20XXHP Costume List.xls
- Changelog.txt
- GALE01.map
- README.md
// repository documentation
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