Roblox-RakNet-Decompilation-Project
Short project focused on reverse engineering + learning more about anti-bot measures. This was paired with another project relating to Roblox but I'm not very fond of the code there. Still requires work for a truly headless client but shouldn't be too hard if you're compentent
File Explorer
- aead.hpp
- datagram.hpp
- decoder.hpp
- packet_registry.hpp
- session.hpp
- aead.cpp
- datagram.cpp
- decoder.cpp
- packet_registry.cpp
- session.cpp
- support.hpp
- test_aead.cpp
- test_frame.cpp
- test_roundtrip.cpp
- CMakeLists.txt
- README.md
- headless_join.cpp
- INNER_PROTOCOL.md
- PROVENANCE.md
- WEB_JOIN_FLOW.md
- __init__.py
- aead.py
- decode.py
- framing.py
- inner.py
- README.md
- requirements.txt
- .gitignore
- LICENSE
- README.md
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